By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Australian Games industry records another bumper financial year

Games industry records another bumper year

Despite battling a backwards censorship system in Australia , it looks like those in the Australian game industry are raking in the dollars.

Australians are loving their video games.

Independent market research group GfK Austalia have published end of financial year numbers that show spending on games software rose by 55 percent in the 2007/2008 FY.

Hardware related sales increased a massive 74 percent. The combined spending now has the Australian games listed as a AU$1.57 billion industry.

From the year before combined software and hardware has resulted in a 52.9 percent increase.

By comparison, the total box office takings in Australian cinema for 2007 was AU$895.4 million.

Understandably the Interactive Entertainment Association of Australia (IEAA) is pretty happy with things. CEO Ron Curry touched on the popularity of the entertainment media; "Today video and computer games have highly advanced technology that supports sophisticated plot lines and rich interactive experiences. Interactive entertainment is no longer marketed towards a niche audience but rather caters to a broad range of tastes and interests."

"With sales of video and computer games increasing over 50 per cent over the last financial year, it is clear that interactive entertainment is now firmly entrenched as a mainstream activity. More people of all ages and all walks of life are now choosing video and computer games as a regular form of home entertainment." Curry said.

It was an opportunity for the IEAA to remind us of the typical profile of an Australian gamer, including these from the 2007 Bond University study;

* 60 per cent of players are male and 40 per cent are female
* 8 per cent of gamers are seniors (over 60 years of age)
* Women and older Australians are the fastest growing audiences for interactive games
* 35 per cent of gamers are parents

Last month, the IEAA and the Games Development Association of Australia (GDAA) announced an alliance to urge the Australian Government to offer tax incentives for the local interactive entertainment industry, support intellectual property protection and the introduction of an R18+ classification for video games.

Link

 



Around the Network

Go Aussie Go.

Still that number is still inflated massively by RRP of games still sitting at anywhere between $US90 and $US100.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Its the growth % that is impressive.

And - the *average* price of games has basically CRASHED over the last 1-2 years. Its astounding that we now get $40 CONSOLE games advertised, and even some $30 (AU) games. Back in the GC generation, the average launch title was $99, and a cheap title was $80 or $90.

The last 3 games I bought were all in the $30 range (actually going to play them, then trade them in at JB for Brawl - meaning I "effectively" pay about $50 for Brawl...).

I was at EB a couple of days ago, and its just insane. It no longer looks like a "video games store" - it looks closer to a $2 shop, that is having a clearance sale. Thousands of unorganised games... everywhere.

I'm sure most of the issue is being caused by the 2nd-hand market & resale.

But considering how much average prices have fallen, and how much the resale market has boomed - its amazing that the industry has grown by so much.

It just shows that the *best* way to boost an industry, is open it up and allow prices to fall significantly.

(on the contrary, movie ticket prices keep rising - now almost $17AU to see ONE movie!! - no surprise we just don't go to the movies anymore - two tickets cost more than a new game...)



Gesta Non Verba

Nocturnal is helping companies get cheaper game ratings in Australia:

Game Assessment website

Wii code: 2263 4706 2910 1099

I'm quite surprised by the 40/60 gender split. It's little wonder games like Imagine Babiez perform so well when you see statistics like this.



Aussie Aussie Aussie Oi Oi Oi



I always look for a woman who has a tattoo. I see a woman with a tattoo, and I’m thinking, okay, here’s a gal who’s capable of making a decision she’ll regret in the future.

Around the Network

* 60 per cent of players are male and 40 per cent are female
* 8 per cent of gamers are seniors (over 60 years of age)
* 35 per cent of gamers are parents

^ Those three surprised me. 8% is more than I would have ever guessed.






Maybe this is one of the reasons why we have become the No:1 obese country in da world!



Playing and finishing games first>>>>>>>>>>Then talking!

Opinions are subjective and just like moods, can change.

TOP 12: Deus Ex, Shadow Man, Castlevania: Symphony of the Night, Shin Megami Tensei: Nocturn, Castlevania: Lords of Shadow, Metroid Prime, Zelda (series), Uncharted (series), FF Tactics, Persona (series), Demons Souls, Vagrant Story.

MOST WANTED: Deus Ex: Human Revolution, The Last Guardian, ICO/Shadow OTC HD

HanzoTheRazor said:
Maybe this is one of the reasons why we have become the No:1 obese country in da world!

They're not #1, just in the Top 10.

 



 

 

@ HanzoTheRazor

  I lolled.






@Shams -- where the hell do you go to the movies? In Brisbane at least Adult tickets at Balmoral, Hawthorne and South bank cinemas are only A$7.90 for adults and $5.70 for students...

As for games getting cheaper while JB has pretty good prices it can take a while for eb to lower their prices... (most their PS3 games are still $70 - $120)