Words Of Wisdom said:
fooflexible said: First off, the guns you get later aren't that much better, most of the good stuff that most people tend to play with you get fairly quick, my favorite setup is: M60, Red Dot Sight, Matardym, Juggerenaut. I got all that in a matter of 6 hours of playing and most of it within 2 hours. Noobs, don't even know what works best for them, so it's better off that they don't have many options, why give better guns to noobs?
Secondly Prestige mode wipes out all the unlocked content, so there is plenty of experienced players running around with the default weapons.
Your logic applied we should not reward people for playing longer. You forget not all people get better the longer they play, and that's more frustrating then anything, so unlocking items is exciting, to think you may play better once you unlock ___ gun, or perk.
Halo only rewards one kind of player, in my opinion that's the worst thing, and how is halo any different as far as guns go? Noobs don't know where the weapons are, I can run pick up the overshield, and run and grab the sticky grenades and wipe the floor clean. other people who are really good at aiming on the run, don't ever need to be skilled at hiding or spotting guys. I've hid in corners and sneeked around and shot some guy in the back and over and over again these kids with great aim turn around and always beat me in a dual. COD4 is a much more even playing field since when you start hitting a guy in the back your 99% likely to get the kill.
Now this is why your point is totally shot, if you prefer to play the Halo way, you can. Hardcore mode is all traditional gun pickups, and default weapons, no ranked items at all, so you can play that way, but what does it say when these game modes by far have way less people playing them? It says games like Halo would be better off getting with the times and introducing a system similiar to cod4. |
Because they'd like to have fun with them too.
CoD4 is a more even playing field because the player with better aim/reflexes doesn't win?
That people are enjoying their daily "Bash the novices game" more.
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What I'm saying is your not a N00b for long in cod4, it didn't take me long to get good at COD4, because I was able to customize my character and pick a class I was comfortable with(yes, these classes are avaialable right at the beginning.) In Halo 3 I've played for 30 hours online, and I still struggle to get more then 3 kills in a game. That's a game where there is no reward for playing longer.
about aim/reflexes, yes you are rewarded for these in COD4, but your not ONLY rewarded for them, your also rewarded for stealth, and strategy, its more rewarding to more types of people, so your not screwed if you just good at one thing.
about the "Bash the novices game" I find that novices are not bad players in cod4, I've seen people kick but when they just start playing. I've also seen veterans play with the default guns, because they are just as good. And again, it's silly to complain, you unlock so much in just a few hours of playing, your basically saying you hate this game because you suck at it in the beginning, that's plain silly, because most people suck at every game in the begginning. the "bash the n00bs" concept wasn't invented with COD4. and more importantly I think Cod4 is forgiving to n00bs, like the aiming mechanic is way easier for a first time player then aiming in halo. Hiding is eaiser since you can go prone. And you can't hurt your teammates in normal game modes. Unlike freaking Battlefield where your bound to crash the helicopter the first 10 tries flying it and you'll lose tons of points in suicide and team murder for it.