Well I found this article and thought it was interesting... http://www.crn.com/hardware/208801780
It basically says:
Intel sees a "clear way" to manufacturing chips under 10 nanometers and when the semiconductor industry transitions to 450mm silicon wafers around 2012, the number of companies that run their own fabs will drop into the single digits.
Intel debuted its 45nm process late last year and has been ramping its Penryn line of 45nm processors steadily throughout this year. The next die shrink milestone will be the 32nm process, set to kick off next year, followed by 14nm a few years after that and then sub-10nm, if all goes according to plan
So I was wondering if the next generation of consoles are expected by 2011, what possible size of chips could they use at launch? I think they'll all use 14nm chips.
The next Nintendo console will not double the PS3 in power and graphics, but I'm pretty sure Nintendo will still be leading the innovation.
Sony and MS won't try to push the limits this time in terms of hardware, of course graphics will be great, much better than current best PC games graphics, but the consoles would still have to be profitable and with a maximum price of 399$ (maybe less if the dollar regains some strenght)
Since co-op and party games are becoming more and more popular I predict that at least one of the consoles will be sold with 2 controllers, some will call me crazy because accesories are one of the best ways for manufacturers to make some profit, but I think it's a terrific idea.
Motion control will be a norm next generation, although current controllers will be compatible with next gen consoles. All three manufacturers could integrate a microphone to the controllers.
Any other prediction or idea that could improve the gaming experience?












