There's definitely a transitional window to deal with here. Namco/Bandai has clearly decided to aim at a broader-audience Soul Calibur-inspired game for the Wii, and a continuation of the hardcore fighting franchise on the HD systems. Considering that no footage has been shown of either game, I think it's a little bit early to assume that Legends has less effort invested into it than SCIV.
The one thing I don't understand is why new fighting games seem to be going the HD route without a port to the Wii -- graphical detail and draw distances would seem to be LESS of a requirement in this genre than in many others. It's all about the action, and there's no system last-gen or current-gen that can't handle 60 fps for fighting games. Maybe the hardcore fighting-game market is perceived to line up well with the early adopters, or character model detail can really be cranked up to the max when there isn't much else to worry about, so it's a good technical showcase for marketing.









