ckmlb said: They are so related... there will be better artistic looking games because of the higher capabilities of the system. Odin Sphere had lots of slowdown because it was on the PS2... SF II HD on 360 and PS3 is gonna look amazing as a 2D game. It depends on the makers of the game how they make it, I bet you there will be artistic games on 360 and PS3 that could have never been made on the PS3 just as Okami couldn't have been made on the PS1 or Odin Sphere for that matter... |
Please note, I never mentioned how the game played. I am very aware of the slowdown, and it would have been much better to have it on a system that was capable of playing it without that. My comment was on the artwork. I didn't say they weren't related at all, just only to a certain point, and I think the PS3 and 360 passed that point. SF2 looks good... for SF2. It's still limited by it's own art style. Graphics are graphics, art is art, making something look clearer and crisper is great, but a game can be clean and crisp and nothing but artistic and still be amazing looking (Odin Sphere as a perfect example). Super Smash Bros. Brawl has incredibly crisp and clean graphics. The levels all look gorgeous and unique. That I think is plenty, I don't find it necessary to see organs spill out in super high definition.