| Hephaestos said: Possible cases: 1_they just wanted to get experience in programing KZ2 so that GoW3 would be better. 2_They are late on schedule and went to help KZ2 to have an excuse (would explain the no playable or in game stuff at E3) 3_Sony japan told SCEA to go help SCEE so that there is at least one big SONY game ready in 2009 and that people start buying lots of PS3s now and not in 2020 when the promissed games finally came out. I'm opting for 3 (but still am going to buy mine in 2020) and no GOW 3 won't steal the show, it's a game that is a given and sony's "here is the game that will come out in 5 years" strategy is getting kind of old.... |
1) ..... .... .... that doesnt even make sense
2) Doesn't explain GoW3 team getting pulled from a project and not someone from lets say Naughty Dog. (Who actually has a decent shooter that just came out on the Ps3)
3) You do realize GoW3 has been worked on for over a year now... right? 2 year program time this game can easily see a '09 launch and if GoW3 is set to be released why would SCEJ pull guys there? Each GoW sold more than Killzone. GoW3 would easily be a big '09 seller that you are talking about. And SCEA could claim "hey we gave 'em Insomniac Dev's we did help them"










