| kn said: http://ds.kombo.com/article.php?artid=6240#
Some screenshots... Will Japanese gamers grab this title? If it sells well, what percentage may eventually get the 360 to play the original and the upcoming VP2? This is a really interesting tactic by MS and I'm very curious how it is going to play out. |
Well since your talking about the Japanese market I would say it will have a minimal effect on Microsoft's Japanese sales. However I think that many many more buyers will buy VivaPinata on DS then they did on X-Box 360 simply because the DS user base is the largest user base in Japan. Gamers are bound to pick up VivaPinata:PocketParadise more opposed to the first installment or even the upcoming second installment.
My bet is under 200K sold in Japan on the DS and up to 500k world wide sales. I think that the DS's sales and market power will fuel any success VivaPinata has in the Japanese and global markets.
Attache ratio I think will be 5-10% globally and perhaps 5% tops in Japan. Simply because Microsoft's console is detested in Japan. I mean even BlueDragon couldn't sell enough copies to push the 360 I highly doubt that Viva Pinata can.
All in all I think Microsoft has the right idea, but I don't think it will have an immediate impact. I think Microsoft needs to expand from just Rare developed titles to Bungie titles and titles like Fable. Microsoft is doing a decent job bringing BlueDragon and Viva Pinata to the DS.
I think BlueDragon will have a far greater effect on the Japanese market. I'd bet up to 500K sold in Japan and a 10% attache rate. But even with BlueDragon Microsoft still needs to up its handheld game with some more Microsoft exclusives!
-JC7
"In God We Trust - In Games We Play " - Joel Reimer










