I was wondering with the Wii getting little to no third party support-does the "attach-rate" and "install-base" affect the risks publishers are willing to take with their game licences? Nintendo wii-has the highest install-base of the three systems,but not by an overwhelmingly number like the PS2(which would affect where publishers lay their support).The wii also has the lowest attach rate. Playstaion 3-has the lowest install-base of the three systems,with an attach-rate slightly higher than the wii but a little lower than the 360.The PS3 and 360 get virtually the same amount of third party support now. Microsoft's 360-has the highest attach rate of games to systems,with a lower install base than the the wii but higher higher than the PS3.Companies,especially japanese ones,seem to extend more support exclusively to it than the PS3 or wii. Will this be a factor in the wii's third party support and will the lack of quality third party support,damage or hurt sales for the wii.Keep in mind that the wii has already exhausted its catalog of first party games.I's this the Wii's demise? Or...will the recent crop of a few unknown ip's be the start of the "turning point".








