Profcrab said:
You have it all backwards. Lets cut to the meat of it. If a video game designer can't tell you a story without trying to be a movie director, then they have failed. Let me state this as solidly as I can. Kojima may be a good game designer, but he has become a very poor story teller in his medium. Since he lacks the ability to tell his story in the video game he must restort to cutscenes to explain what he cannot incorporate in his game. His cutscenes have become longer as he has given up even trying to use the game. To put it bluntly, Kojima can't hold the jock of Bioware's janitor. |
It's true Kojima isn't as good as Bioware. But Bioware itself isn't great, they are a shell of what they were at Baldur's Gate 2 time: Now they are only slighly above average.








