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Forums - Sony - do you think Sony is holding back some titles due to.......

starcraft said:
Famine said:
 

Yeah, it was enclosed in a small plastic casing, with holes on the sides and one in the middle for airflow. All the other 360s worked fine, but this one just had a bad case of airflow. That one particular 360 needed some liquid nitrogen in the back.

There were two likely scenarios regarding what happened; pick your poison.

Don't try to weasel your wat out of this one:

The funny thing is, over the last few months we've had far more reports of PS3's failing than 360's. Whilst Microsoft is clearly showing success in bringing their failure rate down (to the point that I haven't heard a single example of a post-October manufactured console Rroding), the PS3 is proving to be poorly receptive to software updates, certain games (GTAIV, AC) and disk errors.

The funny thing is you didn't say they were similar in occurence, rather, the PS3s now break down more easily than 360s.

Software updates did not break PS3s, which is what you intended. They may not have fixed the problem, but they certainly didn't break them. If that were the case, don't you think Sony would be liable?

AC had a fault and was corrected by Ubisoft, just like Rockstar made and still are trying to correct theirs.

The most clear-cut one that you have is the disk read error, but even with that, you mean to tell me they are similar in occurence with the 360's RRoD?

I'm going to ask you one more time to either provide some quantitative evidence that the GDC Rrod Xbox 360 was a recent model, or to straight-out acknowledge that you don't know if it was or not?

I also didn't say that the PS3 now breaks down more than the Xbox 360, but that we have heard more reports of it in the last few months.  Do you dispute that?

As for software updates and gaming software breaking PS3's?  Sony IS liable.  Didn't you read the threads?  Sony has replaced the ones that were in warranty, and charged to repair the ones that had disk errors or GTAIV problems and were out of warranty.  

As for your final question, I haven't made a single sweeping statement about actual failure rates, but simply challenged the misconception that Rrod is more than a rare occurence in new Xbox 360's.  But as you DO seem to be making sweeping statements, how about you back them up with some evidence? 

 


yeah, it's crazy that between all 5 of you xbot fanboys that we never see any "reports" of hardware problems anymore on this forum.



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makingmusic476 said:
More info on KZ2's delay:

Just wanted to add a quick reply on the “delay” of Killzone 2 to Feb 2009. To be clear, there is nothing wrong or causing a delay to the development of the title. We (SECA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn’t have three shooters in the marketplace competing for retail dollars during the same holiday season. The game will be great and it will be out in Feb 2009 in both Europe and North America.

Hope this helps - alot of times we gamers read delay and think something is wrong, in this case, it was a pure management decision.


I wish Socom had been delayed instead. It certainly looks like it needs a few extra months of development. But with it planned for September, I guess you'd still have problems with Resistance and Killzone hitting November-ish even if it was delayed.

well, socom probably needs to get out before it gets blown away.



windbane said:
makingmusic476 said:
More info on KZ2's delay:

Just wanted to add a quick reply on the “delay” of Killzone 2 to Feb 2009. To be clear, there is nothing wrong or causing a delay to the development of the title. We (SECA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn’t have three shooters in the marketplace competing for retail dollars during the same holiday season. The game will be great and it will be out in Feb 2009 in both Europe and North America.

Hope this helps - alot of times we gamers read delay and think something is wrong, in this case, it was a pure management decision.


I wish Socom had been delayed instead. It certainly looks like it needs a few extra months of development. But with it planned for September, I guess you'd still have problems with Resistance and Killzone hitting November-ish even if it was delayed.

well, socom probably needs to get out before it gets blown away.

Agreed. I think the longer it's in development, the worse Socom will look comparitively when contrasted with other titles.  Time to get it out there.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:
makingmusic476 said:
starcraft said:
makingmusic476 said:
 

Lol. Well, Killzone 2 was announced for 2008. GG even had "Coming in 2008" on the front page of the Killzone 2 website for a month or two. :P

But February certainly is close to 2008. It's like DMC4's delay. Not much at all. Just enough to get in some extra polish.

Or enough to move a bad game clear of comparision to its far superior launch game-sequel competitor on the same platform......

 


Or maybe because it would be much harder to delay a game being developed by an independent developer than one eveloped in house? :P

Lol. They are in-house for all practical purposes. Arn't they actually getting help from Sony's studios and being published by sony?

 

Edit:  I wonder if MikeB will get back to me......... 

Yeah, and that's basically why Insomniac sticks with Sony.  Sony basically helps them with whatever they need, and they seem to have a lot of sway with Sony in getting what they want.

In the end, for a studio that survives on the profit of it's own titles, I don't think they'd take to kindly to Sony forcing them to push back their title.  And I'm sure Sony wouldn't want to offend them in any way, thus they concede to Insomniac.

Conversely, with GG Sony can just say, "Deal with it." :P

 



starcraft said:
windbane said:
makingmusic476 said:
More info on KZ2's delay:

Just wanted to add a quick reply on the ?delay? of Killzone 2 to Feb 2009. To be clear, there is nothing wrong or causing a delay to the development of the title. We (SECA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn?t have three shooters in the marketplace competing for retail dollars during the same holiday season. The game will be great and it will be out in Feb 2009 in both Europe and North America.

Hope this helps - alot of times we gamers read delay and think something is wrong, in this case, it was a pure management decision.


I wish Socom had been delayed instead. It certainly looks like it needs a few extra months of development. But with it planned for September, I guess you'd still have problems with Resistance and Killzone hitting November-ish even if it was delayed.

well, socom probably needs to get out before it gets blown away.

Agreed. I think the longer it's in development, the worse Socom will look comparitively when contrasted with other titles.  Time to get it out there.

 


yeah, it's also been a decent time since CoD4, Warhawk, and others...and Haze is bombing. September is a good time.



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starcraft said:
windbane said:
makingmusic476 said:
More info on KZ2's delay:

Just wanted to add a quick reply on the “delay” of Killzone 2 to Feb 2009. To be clear, there is nothing wrong or causing a delay to the development of the title. We (SECA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn’t have three shooters in the marketplace competing for retail dollars during the same holiday season. The game will be great and it will be out in Feb 2009 in both Europe and North America.

Hope this helps - alot of times we gamers read delay and think something is wrong, in this case, it was a pure management decision.


I wish Socom had been delayed instead. It certainly looks like it needs a few extra months of development. But with it planned for September, I guess you'd still have problems with Resistance and Killzone hitting November-ish even if it was delayed.

well, socom probably needs to get out before it gets blown away.

Agreed. I think the longer it's in development, the worse Socom will look comparitively when contrasted with other titles.  Time to get it out there.

 


It's Slant Six.  I don't think anybody expected another Slant Six Socom title to be very good.  Their PSP title was mediocre, from what I recall.

Rumors are Zipper is working on the next "real" Socom.  



makingmusic476 said:
 

Yeah, and that's basically why Insomniac sticks with Sony. Sony basically helps them with whatever they need, and they seem to have a lot of sway with Sony in getting what they want.

In the end, for a studio that survives on the profit of it's own titles, I don't think they'd take to kindly to Sony forcing them to push back their title. And I'm sure Sony wouldn't want to offend them in any way, thus they concede to Insomniac.

Conversely, with GG Sony can just say, "Deal with it." :P

 

I think its unlikely Insomniac have to survive off the profit of their own titles, unless you consider such profit to include substantial money-hatting from Sony to disuade them from the massive sales Resistance 2 could get on the Xbox 360

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

yeah, and maybe GG can do a little more with that extra time. It's going to have to beat out Gears visually and do something neither Gears or Resistance does.



windbane said:
yeah, and maybe GG can do a little more with that extra time. It's going to have to beat out Gears visually and do something neither Gears or Resistance does.


What are you talking about?

Killzone 2 has cover, guns and humans defeating aliens.....

oh wait! 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

@ starcraft

The PS3 ISN'T relatively or significantly outperforming the Xbox 360. Coming off a marketshare victory over Microsoft of around 50%, Sony is now outselling the Xbox 360 by a few tens of thousands of units a week.


Like I said the PS3 outsold the 360 1.85 million comparing equal timeframes by March 2008. Currently outselling the 360 by about 40K to 50K worldwide a week on average during slow months I think is considerable. This trend is likely to continue considering the release of MGS4.

This all at a higher entry price and more headstart months for the 360 for Europe and many other countries around the world and Microsoft releasing all their big name XBox sequels including Halo 3 early on within the console's lifecycle.

Holiday sales will push larger volumes.

ony had to make a series of MASSIVE price cuts they never anticipated making.


No, they were anticipating price cuts. The entry price of the PS3 is about twice of that of the 360 in Europe. A pricecut for the end of this year is not off the table.

The tech in the PS3 is already outdated. The latest PC games look considerably better than anything on any console.


Game engines haven't been fully adapted for the PS3 yet, but already games like Uncharted: Drake's Fortune, Ratchet & Clank: Tools of Destruction, Gran Turismo 5: Prologue or even a cheap PSN title like Super Stardust HD are amongst the technically most impressive games currently available for any platform.

It has already become completely clear that any tech advantage the PS3 has over the Xbox 360 in the real world will be negligible.


Most developers claim the opposite, there's far more potential in the PS3. But legacy game engines need to be adapted. These game engines are huge and many of them outdated in terms of design, it's a huge task. But it will be done.

Hell, the biggest multi-platform game of the generation from highly talented developers was technically inferior (lower resolution) on the PS3 (GTAIV).


GTA IV was designed on the 360 (which makes sense considering mature dev kits were out for the 360 well before PS3 dev kits), but the PS3 version looks better overall. There will be bigger games for the PS3.

http://www3.telus.net/public/dhwag/400360.jpg
http://www3.telus.net/public/dhwag/400PS3.jpg

http://www3.telus.net/public/dhwag/burger1.png (360)
http://www3.telus.net/public/dhwag/burger2.png (PS3)

http://www.cupidity.f9.co.uk/b3da008.jpg (360)
http://www.cupidity.f9.co.uk/b3da009.jpg (PS3)

(Source: Beyond3D)

The PS3 version has a more steady framerate, less loading times and best of all far less pop-in issues.

Please don't try to imply Sony haven't been pushing the PS3 as hard as they possibly can. They have been hyping games YEARS in advance (Killzone 2 anyone


Killzone 2 looks awesome already. Yes, future games will even push the PS3 hardware much further.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales