TWRoO said: thetonestarr said: I have similar issues when my Wiimote is detecting other sources of infrared light. Are you playing near a window? Are there any windows reflecting off your TV screen? If sunlight is entering the room well enough, the IR light in the sun's rays will actually interfere with the Wiimote's sensing. |
This is a good reason for it to go off on one.... but like I said a quick shake of the remote should always fix that (unless it is broken)
The pointing functions on the Wii have to use a balance of the IR sensor and the motion controls because although it can detect twist using the IR perfectly well, it cannot do it when you point off screen so it needs a check/fail safe type thing with the gyroscope or whetever measures tilt inside the remote.
Which is why sometimes on the Wii menu you can point off then on screen to find the hand is upside down, but shaking (or sometimes just time) will always correct it.
------
I don't think other sources of light should not make it inverted controls though (where left/right and up/down are changed) unless the other sources of light were moving fast in front of the remote.
I could be wrong though.
|
I'm not sure what other sources moving would have anything to do with it?
When there are other sources, and those sources don't match an IR LED, it confuses the Wiimote. Sunlight will register as a whole mess of LEDs (as it's going to appear to be much larger than a single spot, but the Wiimote tries reading them AS single spots), and that causes the sensing to go haywire.
I used to have my TV positioned in a corner next to my sliding glass door. If my cats ran through the blinds and moved them, it opened a crack in the blinds and let light in. The positioning of the sun would cause my Wii to go all sorts of goofy, because the Wiimote was sensing a mess of confusion. It'd invert at times, go sideways, jump across the screen, etc. So, I just closed the blinds... and it was all good again.