Mostly, I enjoy watching the preconceived notions of elitists get turned on their heads. Who doesn't like watching an arrogant smirk transform into a slack-jawed picture of bewilderment?
And in my experience, high budgets and innovation rarely walk together. The bigger the investment, the more risk-averse the investor. As somebody who craves new experiences, I tend to prefer independant music and film to the recycled stale trash put out by large studios. With the HD platforms, barriers to entry were getting too high. High costs reduce the number of projects as well as the diversity of said projects, because they all aim for the same big markets in an attempt to reduce risk. FPS, RPG, racer.
Wii not only allows for cheaper development, thereby allowing more projects to fill the niches in the market, it also drives creativity by exploring new input techniques. Input techniques which other console makers weren't prepared to embrace fully because their huge hardware investments (once again) made them risk-averse.
So in a sense, yes, I want the PS360 model to fail, because they're stifling creativity by raising the barriers to entry in the game development market. Requiring such huge development budgets will only lead to more and more consolidation of developers until game development is a near oligopoly, like movies and music. The music industry is in turmoil right now as creators and consumers try to break out of the control of the oligopoly, but I'm not sure if gaming could stage a similar revolt. I think it would stay locked in the oligopoly, much like movies have.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.