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Forums - Sony - IGN:Killzone 2 Progress Report

It looks great



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game is nothing short of stunning



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Gamefly just sent me the first Killzone the other day and I'm trying to make my way through it.

The most interesting thing about it are the weapons and first person animations. The way the guns are brought out and are reloaded look pretty bad ass and nearly all of the guns I've used so far sound very macho (except for the shotgun, which is disappointing considering the damage it does).

Anyway, Killzone 2 looks like it's really been improving on the biggest downfall that I think the first one faces, the fact that despite this being a HUGE war, there is hardly anything going on around you, save for some ambient gunfire sounds in the distance. There may be wave after wave of enemies to shoot, but it's either just you or a few other people to actually confront them and every engagement lacks any feeling of what's actually going on in the story.

Lastly, I hope they improve on the dialog as well because not a lot of the talking in the first one really felt serious and I was quickly tired of the same lines spewed out by the people during EVERY engagement.

I'm looking forward to seeing how Killzone 2 ends up.



IllegalPaladin said:

Gamefly just sent me the first Killzone the other day and I'm trying to make my way through it.

The most interesting thing about it are the weapons and first person animations. The way the guns are brought out and are reloaded look pretty bad ass and nearly all of the guns I've used so far sound very macho (except for the shotgun, which is disappointing considering the damage it does).

Anyway, Killzone 2 looks like it's really been improving on the biggest downfall that I think the first one faces, the fact that despite this being a HUGE war, there is hardly anything going on around you, save for some ambient gunfire sounds in the distance. There may be wave after wave of enemies to shoot, but it's either just you or a few other people to actually confront them and every engagement lacks any feeling of what's actually going on in the story.

Lastly, I hope they improve on the dialog as well because not a lot of the talking in the first one really felt serious and I was quickly tired of the same lines spewed out by the people during EVERY engagement.

I'm looking forward to seeing how Killzone 2 ends up.


In a recent developer walkthrough the repetitive dialogue complaint was brought up, and GG blamed DVD9 and said that with Blu-Ray, they should be able to provide ample voice samples for the game.

The only other problems I had with the original Killzone were the insane amounts of texture pop-in (which I'm sure you've noticed by now), the framerate dips (weren't too bad, but got annoying after a while), and the brain dead AI.  The former two problems have obviously been fixed, as we've seen from the demos, so all that's left is the AI.



o i read this before. i didnt have the belly to read the full article its a lil bit long winded for me



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"some of the textures were bland" I find this very odd that they say this, the CoD4 textures are like the E3 demo we saw from Killzone2 last year if not worse, and now the textures are like Uncharted, which had by far some of the best textures you can find in gaming. So maybe IGN needs to go play some other games to notice just how great the textures are in this game.



IGN gave Uncharted a 9 and GTA4 a 10 for graphics. I think that's all that needs to be said.