| Chadius said: 3rd party is not a single team though. Instead of Nintendo owning (arbitrary!) 90% of Wii software sales, MS + EA + Activision own (arbitrary!) 90% of XBox 360 sales. It's the same situation for the remaining 3rd party devs. I'm not sure what makes it so much worse for the Wii. |
I'ts not as bad on the 360 because you don't know in advance that MS + EA + Activision will come up with kick ass MUST-BUY games every year.
Yes, they have had success recently but they don't own enough kick ass franchises to be able to dominate the market every year with 4-5 titles the way Nintendo can with their own franchises..
The way I see it the Wii market is divided as follow :
1) the more casual with less time/money player : buys 2-3 titles a year top, probably doesn't spend so much time researching his games, probably can't dodge Nintendo commercials on TV. End up buying mostly Nintendo titles and rarely some random title on the side
2) The more informed gamer, kinda Nintendo fan, still without too much money/title on their hand (some of them post on this site) : Buy Nintendo titles because they know they rock, probably buys a few non Nintendo titles based on good reviews and word of the mouth. Probably was a gamecube owner...
3) The more hardcore player. Bought a Wii this gen because it's doing well and he wanted all 2, maybe 3 consoles. Buys Nintendo big hits, buy games on others consoles too, doesn't really need more big games on the Wii because he has his others consoles 2.
My view is 2 was a gamecube owner last gen, 1) and 3) weren't and made the jump due to the success of the Wii.
Problem is that 2 is really the biggest audience third party would have on the Wii and it's probably the smallest of the 3 Wii audiences...
It doesn't mean third party can't have big success on the Wii. But I feel they actually have more competition on that console because of Nintendo home games than they would have on the HD consoles..









