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Forums - Sony - PlayStation Blog: "HAZE runs in 720p"

DMeisterJ said:
rocketpig said:
DMeisterJ said:
Ajax said:
what the difference between runs and renders?

Yeah, what is the difference?


Runs means that the display is showing it at that resolution and it might be upscaling from a lower resolution.

Renders means the game is actually outputting that resolution natively.

Think of it this way:

You can run DVDs at 1080p on a PS3 because the unit upscales. If you want a rendered 1080p picture, you would have to buy a Blu-ray.


Ahh... Okay. So HAZE runs at 576p, but it will be upscaled to a 720p on a 720p capable television?


Probably? I'm really more interested at how it plays.

I mean why the hell to people even care about this bullshit natural resolution anyway after GTA4 looked better with the on the console with the lower resolution.

Why do people suddenly need to count pixels and put graphics through a freaking blender to tell if they look good or not.  What ever happened to judging the graphics by saying something like "Hey that looks cool" or "Hey that looks stupid." 



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OMG... I just looked at the time stamp on my previous post... I've been downloading the Haze demo for 40 minutes now and it's at 72 percent...

LAME.

*bangs head on desk*




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rocketpig said:
OMG... I just looked at the time stamp on my previous post... I've been downloading the Haze demo for 40 minutes now and it's at 72 percent...

LAME.

*bangs head on desk*

dude, dont make me come over there and slap you silly

haze is what? 1gig or something? i'd kill for dl speeds like that. i downloaded tekken dr online from psn 2 weeks ago and it took me around 2 days!! 2 days man!!!!!  thats 48 hours for just 600mb!!!!

and thats as fast as you can get here without having to sell your internal organs.   



Ajax said:
what the difference between runs and renders?

 In any other context, there would be no difference. Nobody on earth would claim that something upscaled to 720p was running at 720p... except a PR person. It's a ridiculous claim to make, sort of like if Youtube claimed that clicking the "fullscreen" button on its videos "makes them run at the full resolution of your monitor!" But as soon as you're dealing with PR, you have to put on your bullshit goggles and focus in on any statements that could possibly have a less flattering meaning.

 So does he mean that the demo doesn't run at 720p because it's an early build, but the actual game does? Or does he mean that people have made a mistake in checking the demo, and it actually does render at 720p? Or is he making the utterly asinine claim that 576p upscaled to 720p "is" 720p?

 There's no way to tell, and it doesn't look like we're going to find out for sure until the game is released.



Borkachev said:
Ajax said:
what the difference between runs and renders?

In any other context, there would be no difference. Nobody on earth would claim that something upscaled to 720p was running at 720p... except a PR person. It's a ridiculous claim to make, sort of like if Youtube claimed that clicking the "fullscreen" button on its videos "makes them run at the full resolution of your monitor!" But as soon as you're dealing with PR, you have to put on your bullshit goggles and focus in on any statements that could possibly have a less flattering meaning.

So does he mean that the demo doesn't run at 720p because it's an early build, but the actual game does? Or does he mean that people have made a mistake in checking the demo, and it actually does render at 720p? Or is he making the utterly asinine claim that 576p upscaled to 720p "is" 720p?

There's no way to tell, and it doesn't look like we're going to find out for sure until the game is released.


 More often then not it's a good idea to air on the side of asinine in such cases.  In that case at worse your expectations are met, and if your wrong you get a good surprise.



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Just a little clarification: It's not the TV that's scaling the hypothetically 576p rendered game to 720p. It's the system. It's like how the Xbox 360 lets you play your games at 1080p even if they render (and are designed for). The system is scaling the image itself so your TV doesn't have to. I think this goes slightly further with these games and their native rendering though as I believe (but could be wrong) that the scaling may be higher quality for Haze, Halo 3, or GTA IV (PS3) because the developers could have decided that the lower resolution with some possible post-effects would be better than simply the higher resolution. (Or the system could just be doing the same type of scaling to 720p that it normally does to 1080p if you're playing a 720p game).

And I'm aware that probably didn't clarify anything. Sorry.



to make that clear ...

the person who checked the native resolution always said _THE DEMO_ runs natively at a res, that is equal to "576p" (it isn't 576p , it's 1024x768 - a 4:3 resolution), but _THE GAME_ might run at a different res, because demos usually are made from earlier, but stable versions of a game

btw - the demo might very well be the version reporters first layed their eyes on in 2006 ..



Lafiel said:
to make that clear ...

the person who checked the native resolution always said _THE DEMO_ runs natively at a res, that is equal to "576p" (it isn't 576p , it's 1024x768 - a 4:3 resolution), but _THE GAME_ might run at a different res, because demos usually are made from earlier, but stable versions of a game

btw - the demo might very well be the version reporters first layed their eyes on in 2006 ..

 You are incorrect, Haze does not run at 1024x768. It runs at 1024x576 (in the demo, at least). If Haze had 768 lines of vertical resolution with only horizontal scaling, the game would be much, much sharper.

 Metal Gear Online, for example, actually does run at 1024x768, scaled to 1280x720p output. It loooks much shaper than the demo for Haze.

 As for the statements on the PS Blog... I'll believe that Haze renders at 1280x720 as soon as I see it for myself or a developer (not a PR flack) has the balls to come out and explicitly state the rendering resolution.



rocketpig said:
OMG... I just looked at the time stamp on my previous post... I've been downloading the Haze demo for 40 minutes now and it's at 72 percent...

LAME.

*bangs head on desk*

Huh? It took me around 30-35 minutes to download and I had installed before 40 minutes. I get roughly 1 mb/sec download speed.



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The demo is almost 1.5gb, I have no idea why you're bitching about download times.