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Just a little clarification: It's not the TV that's scaling the hypothetically 576p rendered game to 720p. It's the system. It's like how the Xbox 360 lets you play your games at 1080p even if they render (and are designed for). The system is scaling the image itself so your TV doesn't have to. I think this goes slightly further with these games and their native rendering though as I believe (but could be wrong) that the scaling may be higher quality for Haze, Halo 3, or GTA IV (PS3) because the developers could have decided that the lower resolution with some possible post-effects would be better than simply the higher resolution. (Or the system could just be doing the same type of scaling to 720p that it normally does to 1080p if you're playing a 720p game).

And I'm aware that probably didn't clarify anything. Sorry.