LordTheNightKnight said: Ail said: LordTheNightKnight said:
Ail said:
RolStoppable said:
BengaBenga said: Breaking News!!!
Manchester United has just beaten West Ham 2 to 1. This amazing and unexpected result shocked the football world to such an extent that on football forums around the globe people are making threads in which they wonder how on earth this was possible. |
Great, ManU won the Premier League.  @Dodece As time passes by, your Nintendo related posts get more and more ridiculous. It seems like you would try your best to avoid any logic and common sense, all the while applying double standards like Nintendo making a sequel is a cash-in and Rockstar making a sequel is putting hard work into it. Or is everything you write some sort of clever sarcasm?  |
It's not only way to compare it but typically the amount of money you poor into a game development is a good showing of how much effort was put into it. |
Not really. If money is mismanaged, costs can inflate. Man hours would be a better indicator. |
In software development, they are directly linked. |
Not necessarily. Not saying it has no link, but unless the link is certain, it can only be an assumption. To me, the effort is partly the money, but also the fact that they started the game build again when they weren't satisfied. |
There are threekey things in a game development project and changing one of those things directly affects the other two: manpower, time (and money), and quality.
If you want to raise the quality of your game, it raises the time requirements (and cost) and the manpower (hours). If you want to decrease your man power you will gain more money (or lose time) but lose quality. If you want to increase quality, you increase manpower and you increase costs and time spent.
Also, according to the mythical man month doubling your team size won't half the amount of time it takes to finish a project. Think of it as it takes 1 woman 9 months to deliver a baby, it doesn't take take two woman 4 1/2 months to deliver one baby. Adding more people to a project should decrease the time but there are still a lot of dependencies that require one thing to be finished before something else can be done and adding more people doesn't change that. Don't think that applies to the conversation but whatever, it popped in my head.