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Forums - Sales - Why this gen is different than last gen

Mummelmann said:
Wow, are people this upset that the OP does not laud the Wii as the greatest invention by man in all of history? Many seem distraught over all the negative press lately, I don't see any piece of trolling at all in his post, it was actually rather well written and reasoned (especially when he fixed the GC/N64 debacle).
Wow, just wow, point out which of his arguments are trolling, I'm dying to hear it.

The fact he listed GC as N64 twice really harmed his credibility for this debate.   He then fails to understand the dynamics of 3rd party developmentor accept the fact that 3rd party Wii support has vastly increased since last year and is getting better.

 

I don't think any (or many at least) consider it trolling, just a tad fallacious.



The rEVOLution is not being televised

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libellule said:
+10 for this thread

"Wii's victory is a Pyrrhus' victory"

 Wow are you serious???



Nintendo & Sony Supporter

Currently own- DS, PSP, PS2, Wii, Xbox 360, PS3 DreamCast.

Man i have too many consoles..... 

Quotes to live by!

"Life is either a daring adventure or nothing"- Helen Keller

"i am not discouraged, because every wrong attempt discarded is another step forward"-Thomas Edison

"Man is not the creature of circumstancesCircumstances are the creatures of men"


noname2200 said:
Ail said:

The GC wasn't first last gen but it still got its port of the following :

- Need for Speed

- Lord of the rings ( Two towers and Return of the King)

- Prince of Persia ( all 3 titles)

- The previous titles in the Call of Duty serie

- The previous titles in the Burnout serie

- The James bond games.

- The Tom Clancy Splinter Cell serie.

...

 

This gen so far the only big cross platforms titles that were ported to the Wii are :

- GH3, Rock Band and Madden....

2 developers that supported the GC with every of their big titles last gen haven't done so this gen ( Activision and Ubisoft)....

 


Sorry Ail, but I'm afraid I have to take exception with almost everything you've written in this thread so far. Let us begin with your assertion that unlike the previous generation, the front-runner's sales are roughly being matched by the other two. I've included links to two charts to represent the previous generations.

http://vgchartz.com/hwlaunch.php?cons1=PS2®1=All&cons2=GC®2=All&cons3=XB®3=All&weeks=100

http://vgchartz.com/hwlaunch.php?cons1=Wii®1=All&cons2=PS3®2=All&cons3=X360®3=All&weeks=100

The first link shows the previous generation's performance a hundred weeks after launch, while the second one shows the same time period for this generation. You'll notice that the gap between the front-runner and the other two consoles widens over time in both of these charts, with the major difference being that the Wii pulled ahead of the competition from the get-go, while the PS2 took over half a year before it started to streak away. In fact, if you start the chart at week 39, when the PS2 started its ascent, you'll notice that the two charts mesh almost perfectly, with each of the competing consoles experiencing a slight bump here and there before fading, while the front-runner's sales continue to rise steadily.

I'd also like to point out that almost every successful console has had its second and third year sales be better than its first year sales, so the fact that the PS3 and 360 still see more money now than they have before doesn't really tell us anything of value. More to the point, I'd like to point out that the PS3 and 360 have already seen different console colors, price cuts, special bundles, and all the other traditional methods of bringing in more sales. The Wii has not done any of these, and remains supply-constrained in America, the biggest market. It kind of makes me wonder how much more wide that gap would be if none of those things were true... Far from having this generation be different than any other, the data show that much of this generation is tracking similar to the last one, with the only exception being how long it took to establish a clear leader.

Your second assertion, that cross-platform titles are more rare for the Wii than the Gamecube, also rings hollow. For starters, much of the list of examples of Gamecube ports you've given us weren't released until later in the Gamecube's lifetime, while the Wii is only a year and a half old. But that discrepancy ultimately turns out to be irrelevant, because the Wii is getting a lot of ports that the 360 and PS3 are. You yourself cite Rock Band, Guitar Hero (a franchise never seen on the Gamecube, by the by), and Madden. You missed out on The Force Unleashed, the newest Sonic, Alone in the Dark, Crash Bandicoot, and many many more. In fact, the last example I just gave has the Wii as its lead platform, in spite of the fact that it's also coming out for the PS3 and 360. I'd also like to point out that the Gamecube lacked many of the cross-platform games that the PS2 and X-Box had, and that it was just as common to hear that a game was skipping the Gamecube as it is to hear that one is not coming to the Wii.

I'll concede that many of the big-budget titles do not have a version coming out for the Wii. But I'd like to point out that they're now starting to develop IPs for the Wii that are probably not coming out for the PS3 and 360. You mentioned Ubisoft as an example of a publisher that is not supporting the Wii with its big budget titles. You're wrong. Leaving aside the fact that Red Steel was a big-budget game that was also Wii-exclusive (and arguably not what it should have been), you ignore the repeated rumors that Red Steel 2 is already being developed for the system, and that the project was allegedly rebooted, a la Resident Evil 2 and 4, because the developers were dissatisfied with it and want it to be much better. You also ignore the fact that Michael Ancel, Ubisoft's biggest developer, has so far only worked on the Wii this generation, and that his next game is heavily rumored to be released solely for that platform.

You also ignore the fact that the Wii is a lot of third parties that skipped out on the 64 and the Gamecube. Rockstar has already published three Wii games for the system, which is three more than they published on any other Nintendo console. EA has jumped on board by making the Wii-exclusive Boom Blox, the game that has Steven Spielberg's name plastered all over it. They're also only planning one console version of what looks like their biggest game of this year, Spore, and that console is the Wii. And of course, they've created an entire division devoted soley to Wii development. If you wish, I can give you more examples of third party developers that are creating games for the Wii, as I've already written three or four essays on the matter on this site, but suffice it to say that the Wii is not getting anywhere near as ignored by third parties are you're making it out to be.

Finally, I'd like to take issue with your concluding thoughts, "is it possible that despite being 2nd and 3rd Sony and Microsoft... might end up moving more software than Nintendo..." I'm afraid 2007 ending a while ago, my friend. Since December, the Wii has consistently been moving the most software of all three systems. In fact, March saw a single Wii game sell almost half-again as many copies as the entire PS3 library combined. You can't even argue that third party-sales are lagging on the system, as the gap has been narrowing there for the past six months, and the Wii was poised to overtake even the 360 in that area. (The release of GTA IV will, of course, widen the gap for the next two months, and perhaps Metal Gear Solid 4 will do the same in June. But after that? Especially with the Wii outselling the other two consoles almost 2-1? And especially since this completely ignores Nintendo's own sales?) No, I'm afraid I'm going to have to say that the data don't support you on any of your arguments, save one. Unlike last generation, there has been one clear "winner" in the "console wars" from the get-go, and from what we've seen so far I'm pretty sure that the lead will only continue to widen as time marches on.

Edit: And my lack of typing speed strikes again... 

 


Thanks for your answer but here are my comments.

First thanks for your charts they help make my point.

If you look at the PS2/GC/Xbox chart you notice that after week 70 from launch both Xbox and GC weekly sales started to go down compared to the previous year.

Now look at the week 70+ PS3 and Xbox360 sales, they are up ( a lot in case of the PS3, still more than 30% up for the Xbox360) so this actually validates my point, the Wii is taking an even bigger lead than the PS2 was last gen and yet, the others consoles sales are not tanking but actually going up very nicely.

So either the Wii has expanded the market like crazy, or it has expanded the market nicely AND more people are going for the dual console option than last gen. I believe the second is the answer. 

Secondly I don't know where you live but I live in the US, anyway whereever you live put your tv on and tell me how many non Nintendo commercial you saw for a Wii game in the last 6 month. The answer is probably 0.

Then tell me how many commercial you saw for cross platform games not on the Wii, the answer is definitly not 0 ( not counting exclusives games like DMC4,. Burnout, GTA4, AC have been all over the TV)....

Cross platforms games are booming and they are not getting ported to the most selling console.

And yes I agree with you Wii has been dominating software sales but nowhere like it has been dominating the hardware sales. Wii may have sold close to 50% of the console since the beginning of the year but it's nowhere doing as good on software. Last gen the PS2 crushed hardware AND software...

Despite being 2nd and third the 360 and the PS3 have managed to keep the hype and still generate a lot of buzz around the software coming for their platform and the companies developing games mostly for those 2 platforms are doing extremely well ( look at Activision 2007 or Ubisoft 2007 results). 

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

One thing which needs to be considered is how the differences between the development budgets and timelines for Wii and HD consoles will impact the generation.

Wii development is cited to be between 1/4 and 1/2 of the cost of PS3 and XBox 360 development which is partially due to smaller development teams, and is also due to shorter development times. Wii development is similar to previous generation games which (for big budget games) had development teams of 40 to 60 people working 12 to 18 months (for the most part); in contrast many of the big budget PS3 and XBox 360 titles have had development teams of over 100 people, and have taken 24 to 36 months to complete.

What this means is that a similar investment from publishers in Wii projects will end up producing 2 to 4 times as many games of a similar scale and quality as it would if invested in PS3 and XBox 360 projects. In other words 'This generation is not like the previous generations because a minor shift in publishers towards the Wii will result in a massive shift in library size and quality' ...

 



HappySqurriel said:

One thing which needs to be considered is how the differences between the development budgets and timelines for Wii and HD consoles will impact the generation.

Wii development is cited to be between 1/4 and 1/2 of the cost of PS3 and XBox 360 development which is partially due to smaller development teams, and is also due to shorter development times. Wii development is similar to previous generation games which (for big budget games) had development teams of 40 to 60 people working 12 to 18 months (for the most part); in contrast many of the big budget PS3 and XBox 360 titles have had development teams of over 100 people, and have taken 24 to 36 months to complete.

What this means is that a similar investment from publishers in Wii projects will end up producing 2 to 4 times as many games of a similar scale and quality as it would if invested in PS3 and XBox 360 projects. In other words 'This generation is not like the previous generations because a minor shift in publishers towards the Wii will result in a massive shift in library size and quality' ...

 


I will agree that the Wii will see a massive increase in quantity. Quality so far, it hasn't been the case aside from the home games...

 

Having a Wii is like watching Sci-Fi, you get kick ass exclusives like Battlestar Galactica or Star Gates but you have to deal with a lot of shitty stuff like Dr Who or the weekly satursday evening movie. And you never get to watch any of the non SciFi big budget production....



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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Ail said:
noname2200 said:
Ail said:




Thanks for your answer but here are my comments.

First thanks for your charts they help make my point.

If you look at the PS2/GC/Xbox chart you notice that after week 70 from launch both Xbox and GC weekly sales started to go down compared to the previous year.

Now look at the week 70+ PS3 and Xbox360 sales, they are up ( a lot in case of the PS3, still more than 30% up for the Xbox360) so this actually validates my point, the Wii is taking an even bigger lead than the PS2 was last gen and yet, the others consoles sales are not tanking but actually going up very nicely.

So either the Wii has expanded the market like crazy, or it has expanded the market nicely AND more people are going for the dual console option than last gen. I believe the second is the answer.

Secondly I don't know where you live but I live in the US, anyway whereever you live put your tv on and tell me how many non Nintendo commercial you saw for a Wii game in the last 6 month. The answer is probably 0.

Then tell me how many commercial you saw for cross platform games not on the Wii, the answer is definitly not 0 ( not counting exclusives games like DMC4,. Burnout, GTA4, AC have been all over the TV)....

Cross platforms games are booming and they are not getting ported to the most selling console.

And yes I agree with you Wii has been dominating software sales but nowhere like it has been dominating the hardware sales. Wii may have sold close to 50% of the console since the beginning of the year but it's nowhere doing as good on software. Last gen the PS2 crushed hardware AND software...

Despite being 2nd and third the 360 and the PS3 have managed to keep the hype and still generate a lot of buzz around the software coming for their platform and the companies developing games mostly for those 2 platforms are doing extremely well ( look at Activision 2007 or Ubisoft 2007 results).

 


I see your point about the PS3 and 360 doing well. I'd actually misunderstood what you meant in your original post, as what concerned me was the gap between the front-runner and the other two consoles. I still wouldn't call the X-Box and Gamecube's performances "tanking" by any means at that point in their lifespans, seeing as how even after the PS2 began to pull ahead both platforms continued to see an average of over 60,000 new sales, but I concede that that's lower than the 70,000 or so the 360 saw and much lower than what the PS3 is doing right now. And I'd like to go on the record now as saying that I'll be stunned if the 360 and PS3 don't, in fact, do better than the X-Box and Gamecube.

I do, however, disagree with the rest of your points. To answer your second question literally, I too live in the U.S., and I've seen commercials for Raving Rabbids 2, Carnival Games (although that's dying down), and one for Mario and Sonic at the Olympic Games (Which is published by Sega). To answer the point you're trying to make with that question, that "ross platforms games are booming and they are not getting ported to the most selling console", I'd like to point out a few things. First of all, we're only eighteen months into the Wii's lifetime. The success of the Wii was not foreseen by many, many third parties (remember all the Pachters of the world proclaiming that it would do worse than the Gamecube?) It was arguably not until the last eight or nine months that it truly began to dawn on most third parties that the Wii is not only viable, but that it will take this generation by storm.

What this means is simple: those big third-party games you mentioned as not coming to the Wii were in development long before it even occurred to third parties that it would be worthwhile to make a Wii version. By this point, it's far too late to make a port of those games. This is not mere speculation on my part: look at how many months it took EA to make a port of Rockband, despite the fact that they already had a PS2 version of the game and that the Wii version is literally just a port of that game. Furthermore, recall Civilization Revolution.

http://www.1up.com/do/newsStory?cId=3165952

From the mouth of the developers: "CivRev was originally a 360/PS3 project and was in development for over a year before the Wii/DS platforms were added, largely because we saw the success of those platforms...All of our assets were originally created with the 360/PS3 in mind," Lewis said. "In order to bring them to the Wii, a great deal of work would have to go into making those assets look appropriate on Nintendo's system. If we had started the project with all four platforms in mind, it is far more likely that we would not have put the Wii version of CivRev on hold."

Simply put, developers haven't ported their big-budget games to the Wii yet because by the time it dawned on them that the Wii is where the money will be, it was too late to port their current projects. But they're certainly porting them over now. Again, I direct your attention to the fact that LucasArts is making a Wii version of The Force Unleashed (one with extra levels and an additional feature that the PS3 and 360 lack.) I direct your attention to the fact that Sonic Unleashed will have a Wii version, which is being developed by the same team that made Sonic Rush, i.e. the one that doesn't suck. I direct your attention to the fact that Alone in the Dark is getting a Wii version, one which N'Gai Croal, Geoff Keighly, and the entire 1up Yours team are saying is the best version of them all. I direct your attention to the fact that Call of Duty 5 will be on the Wii, just as Guitar Hero Aerosmith is, which contradicts your assertion that Activision is not supporting the platform. And again, I direct your attention to the fact that we're starting to see some multi-platform games that have the Wii as their lead platforms, something which in my mind implies that third parties are really throwing their support behind the system.

I would like to ask you to clarify one point for me, however. You said the "Wii may have sold close to 50% of the console since the beginning of the year but it's nowhere doing as good on software." I've been browsing through this site's weekly totals for the past few months, and I continue to see that the Wii's software sales are, in fact, greater than the sum of the 360 and PS3's combined. Feel free to browse the numbers yourself. This leads me to believe that the Wii is, in fact, moving just as much software as it is hardware. Granted, it's not at the 70% level the PS2 achieved at the end of the last generation. But then the Wii hasn't had enough time yet to create as great of a gap between it and the other two consoles: remember, the 360 was released a year before the Wii, so it's taken a while for the Wii to overcome that initial advantage.

I'd also like to add this in response to your comment about the hype and buzz the 360 and PS3 games enjoy. It is true that a lot of the hype we've been hearing about games recently is focusing on the 360 and PS3 rather than the Wii, (if you exclude the massive mainstream coverage of Wii Fit). However, this is because we already know many, if not most, of the big-name games those two systems are releasing this year and early next year. We do not have the same information about Nintendo. This is deliberate on their part.

http://www.nintendo.co.jp/ir/en/library/events/080425qa/02.html]

Asked about why we know almost nothing about the Wii's releases for the second half of the year, Iwata responded "(W)e are now feeling that the speed at which new information is consumed and made obsolete has become quicker than ever... This is one of the reasons why we would like to keep news at bay until we really have to disclose them.
Rest assured that we are preparing for a variety of products for the latter half of this year and early next year. Also, you will begin to see the many results of our third party partners, who have since recognized that Wii will be a platform for their success"

Combine this with Reggie's hinting about this year's E3, and I'm sure you'll agree that many of your fears and doubts about the Wii's software in the future will be assauged come July. The games are coming, first and third party. And I think all Wii owners will be quite pleased with what the future holds.

Edit: I love your analogy with the Sci-Fi network. Obviously I disagree with it, partly for the reasons I've posted, mainly for others. But that was still hilarious.



I will agree the software situation is not as clear cut as I made it look like.
I went back and looked at several weeks and depending wether the Wii recently had a big release or not ( SSBB, MkWii) it was over 50% software or under....
I guess we need more time to see how that situation evolves...( the next week with the recent GTA4 release are not going to bring a lot of information on the current trends).

PS : I hope you're not a closet Dr Who fan and didn't get offended by the analogy lol :P



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
HappySqurriel said:

One thing which needs to be considered is how the differences between the development budgets and timelines for Wii and HD consoles will impact the generation.

Wii development is cited to be between 1/4 and 1/2 of the cost of PS3 and XBox 360 development which is partially due to smaller development teams, and is also due to shorter development times. Wii development is similar to previous generation games which (for big budget games) had development teams of 40 to 60 people working 12 to 18 months (for the most part); in contrast many of the big budget PS3 and XBox 360 titles have had development teams of over 100 people, and have taken 24 to 36 months to complete.

What this means is that a similar investment from publishers in Wii projects will end up producing 2 to 4 times as many games of a similar scale and quality as it would if invested in PS3 and XBox 360 projects. In other words 'This generation is not like the previous generations because a minor shift in publishers towards the Wii will result in a massive shift in library size and quality' ...

 


I will agree that the Wii will see a massive increase in quantity. Quality so far, it hasn't been the case aside from the home games...

 

Having a Wii is like watching Sci-Fi, you get kick ass exclusives like Battlestar Galactica or Star Gates but you have to deal with a lot of shitty stuff like Dr Who or the weekly satursday evening movie. And you never get to watch any of the non SciFi big budget production....


 This is how it goes and I don't know how you got the idea you have. Stargate>Dr Who>>>>>>> Then the soap opera that is bsg. 



Ail said:
I will agree the software situation is not as clear cut as I made it look like.
I went back and looked at several weeks and depending wether the Wii recently had a big release or not ( SSBB, MkWii) it was over 50% software or under....
I guess we need more time to see how that situation evolves...( the next week with the recent GTA4 release are not going to bring a lot of information on the current trends).

PS : I hope you're not a closet Dr Who fan and didn't get offended by the analogy lol :P

This is your best most assumption free post of the thread. We'll need time to see how things unfold. There are a slew of factors that aren't easy to analyze in the current generation. However it's safe to predict that the Wii, as the cheaper and more popular console, will have a lower attach rate but move more software overall. All while still being more profitable than the HD consoles. For Nintendo because of the profitability of the console itself. For the average developer because of the higher install base and lower development costs.



sc94597 said:
Ail said:
HappySqurriel said:

One thing which needs to be considered is how the differences between the development budgets and timelines for Wii and HD consoles will impact the generation.

Wii development is cited to be between 1/4 and 1/2 of the cost of PS3 and XBox 360 development which is partially due to smaller development teams, and is also due to shorter development times. Wii development is similar to previous generation games which (for big budget games) had development teams of 40 to 60 people working 12 to 18 months (for the most part); in contrast many of the big budget PS3 and XBox 360 titles have had development teams of over 100 people, and have taken 24 to 36 months to complete.

What this means is that a similar investment from publishers in Wii projects will end up producing 2 to 4 times as many games of a similar scale and quality as it would if invested in PS3 and XBox 360 projects. In other words 'This generation is not like the previous generations because a minor shift in publishers towards the Wii will result in a massive shift in library size and quality' ...

 


I will agree that the Wii will see a massive increase in quantity. Quality so far, it hasn't been the case aside from the home games...

 

Having a Wii is like watching Sci-Fi, you get kick ass exclusives like Battlestar Galactica or Star Gates but you have to deal with a lot of shitty stuff like Dr Who or the weekly satursday evening movie. And you never get to watch any of the non SciFi big budget production....


 This is how it goes and I don't know how you got the idea you have. Stargate>Dr Who>>>>>>> Then the soap opera that is bsg. 


I guess we found the single viewer watching 'the adventures of Sarah Johns' (spelling ?)every week !

/joke.



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !