Sullla said: To repost a previous reply on this same topic: As usual, everyone overestimates the boost created by big releases. I've had to say it so many times, I should probably put this in my sig: "Hardware never spikes as much as you think for big games." With that said, 360 and PS3 hardware WILL be up noticeably for the week of Grand Theft Auto (which of course is next week's charts, not this current upcoming one). I expect both to see something in the area of 30% rise, with perhaps as high as 50% as the extreme upper limit. But some of these predictions - 300k? 400k?! - are just lunacy. Fun fact: neither the PS3 nor 360 has ever topped 250k in weekly sales outside holidays/PS3 European launch. This is easily seen by looking at our weekly sales chart: http://vgchartz.com/hwcomps.php?cons1=Wii®1=All&cons2=PS3®2=All&cons3=X360®3=All&start=39047&end=39558 The 360's best was a 241k week for Halo release last year. The PS3's best was 228k last month on the week of 28 March, the debut of Gran Turismo Prologue in Europe. Clearly the release of large titles do increase hardware sales - they just create "bumps" on the graphs, not wild spikes upwards. And we'll see the same thing for Grand Theft Auto. There's a good chance that both the PS3 and 360 will top their previous non-holiday high marks that I mentioned above. But there's very little chance that they'll get anywhere close to 300k weekly sales (which would be an 80% increase for the PS3, and about a 110% increase for the 360!) The Wii has sold 5.251m units so far this year, across 16 weeks; that's an average of 328k per week. So as long as the Wii sells around its weekly average (which it certainly should do!) there's practically no chance that it will be outsold by either the 360 or PS3. You can't guarantee anything in the market, but statistically the continuation of Wii hardware dominance is extremely likely. It might also be a good idea to look at the hardware sales for 360's Halo release last year: http://vgchartz.com/weekly.php?date=39355&console=&maker=&boxartz=1 360 sales were up 40%, a nice amount. They didn't come even remotely close to the predictions of most fans, however. |
This sounds sane enough. I'd also like to add some other little tidbits.
Grand Theft Auto 3
- America Launch- Oct 23, 2001; Europe Launch: Oct 27, 2001
- PS2 sales at the time- America: 4.8 million; Europe: 3.7 million
- First Week Sales- Unknown for both
- Total Sales- America: 6.55 million; Europe: 4.69 million
- Hardware % increase week of launch- America: 17% increase; Europe: flat sales
- Things to Note: Vice City came out 1 year after GTA3 did, so its likely it's opening week was relatively large (500k+ in each region)
- Link (select cumulative sales to see hardware sales at that time)
Grand Theft Auto 3: Vice City- America Launch- Oct 28, 2002; Europe Launch: Nov 9, 2002
- PS2 sales at the time- America: 12.7 million; Europe: 10 million
- First Week Sales- Unknown for both
- Total Sales- America: 8.2 million; Europe: 5.53 million
- Hardware % increase week of launch- America: 27% increase; Europe: 11% increase
- Things to Note: Holiday sales are kicking in, so its hard to determine what the increases are
- Link (select cumulative sales to see hardware sales at that time)
Grand Theft Auto 3: San Andreas - America Launch- Oct 26, 2004; Europe Launch: Oct 29, 2004
- PS2 sales at the time- America: 28.7 million; Europe: 25.2 million
- First Week Sales- America: 2.2 million; Europe unknown
- Total Sales- America: 8.45 million; Europe: 6.58 million
- Hardware % increase week of launch- America: 4% increase; Europe: 176% increase
- Things to Note: No idea what caused the massive increase in Europe, I feel like another game was released, but there seems to be no game that released in Europe (according to our database) during that time.
- Link (select cumulative sales to see hardware sales at that time)
The only thing that I think differs from these and from now, is the amount of hype (which is evident from the massive first day sales that are being reported), so it's likely that it'll push hardware a bit more than these did. Also, I think the sales during the periods that these games were released were already artificially high since the holiday period is near. But to expect much more than a 50% increase for either console, which would put the PS3 at 300k WW and 360 at 250k WW I think is stretching it a bit. Not that I'm not expecting somewhere in the vicinity of a 50% increase for the two.
So here's my breakdown of hardware.
| 360
| PS3
| Wii
|
Japan
| 2k
| 15k
| 55k
|
America
| 125k | 110k
| 275k
|
| Europe/Other | 115k
| 170k | 200k
|
Total
| 242k
| 295k
| 530k
|
360 gets a bigger boost in America, but a smaller one in Europe, and PS3 is opposite. WiiFits second week keeps Wii strong in Europe, Golden Week gives it a slight boost (and a boost to the other consoles as well), and America is just whatever Nintendo ships, which I'm starting to think it might be more, upwards of 350k, but whenever I start thinking that, it never turns out, so I'm going conservative on it.