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Forums - Gaming Discussion - Another comparison of GTA IV PS3 vs X360

Link - http://kotaku.com/384422/which-version-of-gta-iv-should-you-buy-we-compare-the-ps3-and-360-versions

 It was inevitable. With the Xbox 360 and PlayStation 3 competing for the "next-gen" first place spot, both armed with Grand Theft Auto IV shipping day and date, nitpicking comparisons between each version was expected from vocal fans. Rockstar Games has commented multiple times that both versions are identical, minus a few platform specific features and Xbox 360 exclusives.

We've played both versions of GTA IV—quite a bit, actually. We've noticed a handful of differences, some of which you know, some which you may not, many of them hair-splitting. We break it down, from frame rate to controls, after the break.

Installation
The PlayStation 3 version has a mandatory 3.4 GB hard drive installation that will be the longest 7 minutes and 20 seconds of your life if your chomping at the bit to play. It's initially an annoyance, but PS3 owners will welcome it. There is no option to install the game to an Xbox 360 hard drive.

Frame Rate
The Grand Theft Auto series has never been synonymous with a rock solid frame rate, something it generally seems to get a pass for. While GTA IV is smoother in general than it's predecessors, it can expectedly suffer during chaos. The Xbox 360 version seemed capable of achieving a smoother frame rate, peaking higher in certain circumstances, such as in confined spaces or during light traffic, but both versions seemed to regularly run at a similar clip.

Pop-In & Loading
With a huge, seamless streaming world, data must be constantly read from the disc. The PS3 version, with its required HDD install, loads missions a couple seconds faster and decreases pop-in. The Xbox 360 version can suffer from some very noticeable texture loading, as things like trees, vehicles and building signs will regularly pop-in as one tools about town. It can be distracting, especially during high speed chases, and the PS3 version isn't entirely immune from it, but it's not a game killing problem.

Graphics
The two versions are so close to identical, visually, that putting together a comparison was a challenge. Initially, it appeared that the PS3 suffered from more noticeable aliasing than its 360 counterpart, but after eyeballing the final retail copy, they appear to be on par. I noticed that the paint filter applied to cover some of the game's imperfections appeared a tiny bit muddier on the PS3 version, with night time scenes seeing more streakiness. Some of these minor complaints may be the result of our particular television settings and require the finest of fine tooth combs to assess.

Downloadable Content
The Xbox 360 version is announced to have two exclusive downloadable content packs for purchase. Details on what will be contained in those two exclusive batches of DLC are sparse, so we can't judge what they'll bring to the table, nor do we know if the PlayStation 3 version will eventually get its own DLC from Rockstar. If you're looking for more GTA IV, and you may very well be after you've completed the core game, you're going to want the 360 version.

Achievements
The Xbox 360 version has the requisite list of Achievements exclusive to the platform, creative and challenging goals that sometimes go beyond the regular gaming experience. However, as with other GTA games, stat-tracking for kills, stunt jumps, and the dozens of extras will keep completionists on the PS3 side happy.

Motion Controls
The PS3 version has optional SIXAXIS motion controls for piloting helicopters, steering boats and doing motorcycle tricks. You'll probably leave it off, just like I did.

Good Vibrations
GTA IV supports vibration in the Xbox 360 controller and the DualShock 3, so PS3 owners won't be left in the force feedback lurch.

The good news for Grand Theft Auto fans is that whatever platform you have chosen as your own, GTA IV excels on both. They are almost evenly matched, feature for feature. Gamers will have to decide which is more important to them, a slightly more technically sound experience on the PlayStation 3 or downloadable content and Xbox Live integration on the Xbox 360.

Final Thoughts
If this were a personal decision, I'd have chosen the PlayStation 3 edition, mostly based on my preference for the DualShock controller and the performance edge. However, one thing that we have yet to experience is how well the PlayStation Network will handle the online portions of GTA IV, an extremely important consideration. I place less of an emphasis on features like Achievements and Gamerscore, but appreciate how well crafted these features are.

In the end, each version stands on its own, with the only downside to the differences being that those invested in their particularly backed console will expend so much effort focusing on something far less important than the game itself.



I am largely platform agnostic. I fail to understand why some people get overly fanboyish about what is an inanimate piece of electronics that's obsolete even before it's launched, when there are far more important things to champion, such as preventing environmental destruction or preventing millions of people dying unnecessarily from illnesses. This fact however, doesn’t mean I am not someone who doesn’t enjoy gaming as a pastime (as I have done for the last 20 years) or doesn’t have a strong interest in how the market is evolving – hence my presence on this site.

Platforms owned – PC, DS, X-Box 360, PS3, PSP and Wii.

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Seems to be a fairly evenly balanced comparison of both versions to me.

I've got the PS3 version on pre-order (and it's been dispatched today as well - I pray it turns up tomorrow as I have the day off work!), reading the above made me glad I went for this though although whether I'll continue to feel that way once the DLC is available for the 360 is another matter!



I am largely platform agnostic. I fail to understand why some people get overly fanboyish about what is an inanimate piece of electronics that's obsolete even before it's launched, when there are far more important things to champion, such as preventing environmental destruction or preventing millions of people dying unnecessarily from illnesses. This fact however, doesn’t mean I am not someone who doesn’t enjoy gaming as a pastime (as I have done for the last 20 years) or doesn’t have a strong interest in how the market is evolving – hence my presence on this site.

Platforms owned – PC, DS, X-Box 360, PS3, PSP and Wii.

I now think that noticing minor differences may just depend on which console you prefer.



 

 

Seems like a very fair article. Obviously this isn't going to stop the pissing contest between PS3 and 360 fanboys on this site, but hopefully it'll calm a few down a notch. We're looking at the possibility of the newest greatest reviewed game of all time, and all anyone can do is fight over and over about the smallest of differences between them. Those of us with any sense will be too busy playing the damn game come Tuesday to really care what bitching goes on about it's small differences.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



i think there biased about ps3 AA cuz even rockstar said ps3 has the better AA



PSN: Metra17

Games: Uncharted, Burnout Paradise, COD4, Motorstorm, Rockband

 

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MontanaHatchet said:
I now think that noticing minor differences may just depend on which console you prefer.

 Even though this is the third review to give the PS3 version a slight technical edge, most noticeably on pop-in and loading?



Press_the_Button said:

The good news for Grand Theft Auto fans is that whatever platform you have chosen as your own, GTA IV excels on both. They are almost evenly matched, feature for feature. Gamers will have to decide which is more important to them, a slightly more technically sound experience on the PlayStation 3 or downloadable content and Xbox Live integration on the Xbox 360.


 Let me rewrite that for him:

The good news for Grand Theft Auto fans is that whatever platform you have chosen as your own, GTA IV excels on both. They are almost evenly matched, feature for feature. Gamers will have to decide which is more important to them, a slightly more technically sound experience on the PlayStation 3, motion sensing controls, and future home integration, or downloadable content and Xbox Live integration on the Xbox 360.

 

I figure if he is going to throw in announced undelivered features, I would too ;) 

Odd that he didn't mention that it's for a fee too. 



Interesting read. I already had the PS3 version pre-ordered over a month ago, but it's good to know I'm getting the slightly superior version.



  

metra said:
i think there biased about ps3 AA cuz even rockstar said ps3 has the better AA

I swear every publication and article just HAS to have some bias if it doesn't say exactly what someone wants them to say. Here let me show you what was written in that paragraph since you obviously only comprehended what you wanted. Pay attention to the bolded sentence.

"Graphics
The two versions are so close to identical, visually, that putting together a comparison was a challenge. Initially, it appeared that the PS3 suffered from more noticeable aliasing than its 360 counterpart, but after eyeballing the final retail copy, they appear to be on par. I noticed that the paint filter applied to cover some of the game's imperfections appeared a tiny bit muddier on the PS3 version, with night time scenes seeing more streakiness. Some of these minor complaints may be the result of our particular television settings and require the finest of fine tooth combs to assess."

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Its so similar that the only difference worth noting is the DLC and Achievements. If you dont give a rats ass about Gamerscore, then not even Achievements.

On the other hand, now that the game is more streamlined (recent Gametrailers said the game is easier) and shorter, the DLC is going to make more of an impact. If the DLC opens up a new area, more character development and more story (or even new multiplayer modes, who knows) then this is a must-buy.

Of course, as the OT stated, we dont know much about the DLC, but needless to say Im glad Im getting the 360 version, why risk it for this game already earmarked as game of the year. I dont think Rockstar would allow the DLC to screw up on this franchise.