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Forums - Gaming - Has Konami redeemed themselves?

 

Has Konami redeemed themselves (like Capcom’s redemption arc)?

Yes, Konami is back 3 11.11%
 
No, but they’re making progress 18 66.67%
 
No, not even close 5 18.52%
 
No, I’ll never forgive ... 1 3.70%
 
Total:27

We all know the Capcom redemption arc that began in 2017 with RE7 and has been going strong ever since, hitting home run after home run with very few misses (ExoPrimal being an outlier). It’s been nothing short of mesmerizing the turnaround they pulled off. And now Konami has revived beloved IPs in a meaningful way with Silent Hill 2 and Metal Gear Solid 3 remakes and also Silent Hill f and Townfall with some promising games on the horizon in Castlevania: Belmont’s Curse, Rev NOiR and Silent Hill 1 remake. Also remastering Suikoden 1 and 2.

Is it enough to win back your good graces like Capcom has won a ton of people back post-2017? Or do they still have a ways to go?

They’re certainly trending in the right direction for me (which I haven’t been able to say for them in a while). They’re not quite there yet, though. Though they’ve come a long way since Metal Gear Survive and Contra Rogue Corps, selling a last gen port of PES 2016 on Steam and lying about it, selling save slots in Metal Gear Survive, cancelling Silent Hills and not letting Kojima receive his award (or finish MGS5) and I’ll just say… keep up the good work. Never thought I’d say that in the year 2026.

Last edited by KManX89 - on 16 September 2026


                           PSA:
SONY:
If 💳 ≠ OWNING
        ,THEN
   🏴‍☠️ ≠ STEALING  

 

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BTW, it triple-posted this on my phone, so ignore or better yet, delete the other 2 dead link threads.




                           PSA:
SONY:
If 💳 ≠ OWNING
        ,THEN
   🏴‍☠️ ≠ STEALING  

 

Prime Konami are my favorite "developers" of all time. I like current Konami but they're not even remotely comparable to what they used to be. They're approaching good/decent developers to make their games for them, which is better than letting all these awesome IP's rot, but it isn't the same as developing the games yourself.

They're taking steps in the right direction, but no I don't view that as redemption. I am however really surprised at how much eFootball (which is developed in-house) improved over the years and how big it is becoming!



They cancelled Zone of the Enders 3 and Metal Gear Rising 2. Until they undo that. No.
Bring Hudson back. Make a new Goemon. (Yes I am aware of the spiritual successor on Switch)
HD port of Gradius V then put out Gradius VI.



Bite my shiny metal cockpit!

Kyuu said:

Prime Konami are my favorite "developers" of all time.

Prime Capcom for me (if you couldn’t already tell). Needless to say, their turnaround has been cathartic for me. I couldn’t be happier Capgod is back.

But yeah, good to see Konami actually trying again even if they are outsourcing their latest games. They’re even trying their hand at new IPs now (Rev NOiR), it’s definitely a step in the right direction from what they’ve been doing since 2015.

Last edited by KManX89 - on 16 September 2026


                           PSA:
SONY:
If 💳 ≠ OWNING
        ,THEN
   🏴‍☠️ ≠ STEALING  

 

Around the Network

The thing with Konami is that, in regards of their business logic at the time, they did have a point. Sort of. At the time, mobile gaming was on the rise, and small, cheap and fast to produce was the big thing, and big AAA games were more and more a risk (and looking into the current landscape of the industry, with more and more AAA projects failing and dragging their studios with them, they were correct). And Kojima's games had been growing in scope for years, longer and more expensive to produce. Sure, they had always made a profit, but that is no guarantee for the future, and if a game the size of MGSV had underperformed, it would have left Konami a hole too big to justify. So if the Konami board and Kojima couldn't find common ground, the split was understandable.

What was not understandable in any way were the forms. A messy divorce would be a fit comparison, Konami threw all the shit they could find at Kojima as fast as they could. It is still the fastest PR bridge-burning I've seen in gaming. Even if they have decided that big games are actually necessary again, if whatever egoes responsible for that debacle are still on the board, then the issue still stands.

I don't think it's comparable with the messes of, say, Capcom during the PS360 era. In that case, it was a mix between mediocre titles and a lot of anti-consumer practices that gained them the ire of the public. They began reverting many of these, and making good games, so people eventually went back to them. They had an issue, they fixed it somewhat, thus regained some of the public's trust. Konami's big issue was still that massive breakup with Kojima, and not making big games was a secondary thing for many people.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Goodness gracious, no



I've never been a big Konami fan, but if they give me a new Suikoden game, I'm interested. My favorite Konami games were Suikoden and the Teenage Mutant Ninja Turtles games. I did enjoy Silent Hill 2 on PS+ when I played it last Halloween season.



Peak Konami was on Nintendo's level, if not better.  They haven't returned to that yet.



They killed MGS. Unless they hire Kojima back and let him do his thing, or give him his baby back for free (as they should), I'll always be anti-Konami.