By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Greatest Franchise Comeback after a Poor First Game

curl-6 said:
JackHandy said:

It was suppose to solve the question of which franchise made a comeback after a poor start. It did not do that. Narrowing it via meta scores would have.

Meta scores aren't any kind of objective metric, they're just the average of the opinions of a select few people in a world of 8 billion.

Yes, but if I made a thread asking the OP's question and said it can only be games below a certain score, it narrows it down and prevents a large portion of subjectivity from poisoning the waters. It wouldn't narrow it all the way down, but it would prevent games that were, you know, actually great and well received when they launched from being thrown into the mix, which just derails everything.

And yes, I see the irony. But I had no idea a simple observation would trigger so much trauma. 



Around the Network
JackHandy said:
curl-6 said:

Meta scores aren't any kind of objective metric, they're just the average of the opinions of a select few people in a world of 8 billion.

Yes, but if I made a thread asking the OP's question and said it can only be games below a certain score, it narrows it down and prevents a large portion of subjectivity from poisoning the waters. It wouldn't narrow it all the way down, but it would prevent games that were, you know, actually great and well received when they launched from being thrown into the mix, which just derails everything.

And yes, I see the irony. But I had no idea a simple observation would trigger so much trauma. 

Is people volunteering their opinions and disagreeing really so terrible though? Is that the whole point of forums, to discuss different points of view?



Angelv577 said:

Grand theft auto?

That's quite good candidate - I wouldn't say first game was poor, and although somewhat fun, it was fairly average for what it tried to achieve (and later achieved).



curl-6 said:
JackHandy said:

Yes, but if I made a thread asking the OP's question and said it can only be games below a certain score, it narrows it down and prevents a large portion of subjectivity from poisoning the waters. It wouldn't narrow it all the way down, but it would prevent games that were, you know, actually great and well received when they launched from being thrown into the mix, which just derails everything.

And yes, I see the irony. But I had no idea a simple observation would trigger so much trauma. 

Is people volunteering their opinions and disagreeing really so terrible though?

Depends. Is it respectful, civilized and considerate? Or is it mean-spirited, filled with personal digs and fueled by things going on in your personal life? If it's the former, absolutely not. If it's the latter, absolutely.



JackHandy said:
curl-6 said:

Is people volunteering their opinions and disagreeing really so terrible though?

Depends. Is it respectful, civilized and considerate? Or is it mean-spirited, filled with personal digs and fueled by things going on in your personal life? If it's the former, absolutely not. If it's the latter, absolutely.

Unless I missed something it doesn't seem particularly toxic in here, thread seems to be going okay.



Around the Network
Zippy6 said:

I really can't think of many games that were "poor" and went on to have successful franchises.

The originals weren't poor by any means, but I can think of several second games that were a huge improvement on the first: Smash Bros Melee, Crash 2, Ratchet 2, SSX Tricky, Wipeout 2097...

I have to strongly disagree on Ratchet 2. It's quite different than the first one, it still has a somewhat similar level design (at least compared to the third one) but overall it plays and feels different. Strafing would be a big improvement but one could argue that the atmosphere and sense of exploration took a hit. Not to mention the first one was already highly coveted and to this day is considered one of the best in the series.



Arcade Punch-Out!! was okish. But NES Punch-Out!! was literally one of the best games on the system.



beskidMac said:
Zippy6 said:

I really can't think of many games that were "poor" and went on to have successful franchises.

The originals weren't poor by any means, but I can think of several second games that were a huge improvement on the first: Smash Bros Melee, Crash 2, Ratchet 2, SSX Tricky, Wipeout 2097...

I have to strongly disagree on Ratchet 2. It's quite different than the first one, it still has a somewhat similar level design (at least compared to the third one) but overall it plays and feels different. Strafing would be a big improvement but one could argue that the atmosphere and sense of exploration took a hit. Not to mention the first one was already highly coveted and to this day is considered one of the best in the series.

It might be because Ratchet 2 was my first R&C game, but the lack of strafing (other than the clank upgrade later), levelling up weapons and all the other series staples that were introduced in the second game make the original one of my least favourites in the series. I don't hate it, I've still finished it 3-4 times but I love other games in the series a lot more.



Mega Man: The first game wasn’t particularly good and received mostly mediocre reviews. Sales were also rather weak.

Mega Man 2, on the other hand, is arguably the best game in the series. It received consistently high ratings, sales increased significantly, and it remains the best-selling title in the franchise.

Honestly, when playing the Mega Man Legacy Collection, most people skip the first game after completing it once — there’s simply little reason to return to one of the weaker entries in the series.



Chrkeller said:

Mario Bros. to Super Mario Bros. The original Mario Bros. was quite boring, poor and repetitive. Super Mario Bros. changed gaming as we know it.

While SMB was a cultural milestone, Mario Bros. was very well-received in its day, and was popular enough that it appears as a bonus game in SMB 3.