#7 - Clair Obscur: Expedition 33
Not since Breath of the Wild has a game so clearly made an impression with me that I knew I would place it in my Top 10 right away. E33 does everything right, the story, the gameplay, the atmosphere, the visuals, the music.
The game strikes a perfect balance with its systems to provide something that's not overly complex but still deeply customizable. It openly invites its players to "break" the game with crazy Picto combinaisons (think passive abilities and bonuses) and I'm all here for it.
When I said that everything feels right, it's down to the very small things like how consumables refill at save points (allowing me to overcome my aversion to ever using consumables), the weapons you pick up as you progress are not plain boring +5 dmg upgrades to your previous weapon you find in so many RPGs, each weapon has its own perks which synergizes with your Pictos and allows for experimentation. As for the Pictos themselves, they are plentyful but even then very few of them feel useless. All the way through the game, I was always happy to pick up a new one and would marvel at the possibilities available to me.
The cast of characters is small (the way I like it) and everyone is very well defined, you quickly learn that Lune is analytical and entirely focused on the mission while Sciel hides a deep sadness behind a carefree attitude. Gameplay wise every plays differently bringing another layer a customization to your experience.
If I had to pick a few faults with the game, I'd say that Act 3 lacks direction which you might end up in an area way too hard for your team or you can do too much side content and trivialize the final fight. Also the Gestral Beach games can be infuriating!
Other than that, this game is a masterpiece through and through!
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