For me it's a both and neither situation.
Both are great at coming up with intersting stories and characters, but I don't like the way they deliver those stories.
Kojima tries to always find surprising ways to shake the story to an almost ridiculous point (the whole "jumping the shark" of TV shows), and its abuse of cinematics bore me to death, finding them too long and breaking the pace of the games.
Meanwhile, while Lake is better at that, I hate with passion that his games don't have closure. I haven't played the Max Payne games, so I can't comment on that, but I played (and loved) Alan Wake, that had an open ending. I've also played and liked Quantum Break, and that game also ends without finishing the story (and it will never happen given how its sales went). So when Control came, I waited some time before asking and, sure enough, it's also an open ending game. Just finish the damned stories!
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.