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Forums - Sales - Famitsu Sales: Week 31, 2025 (Jul 28 - Aug 03)

firebush03 said:

those Switch 2 numbers are…slightly concerning. Only 25k for DKBananza three weeks after launch? What’s up with that?

You’ve got to be kidding about it being concerning

Switch vs Switch 2

W1-329k vs 948k

W2-62k vs 153k

W3-50k vs 140k

W4-78k vs 161k

W5-45k vs 128k

W6-41k vs 72k

W7-46k vs 152k (DK week)

W8-49k 92k

W9-77k (MK week) vs 62k



When the herd loses its way, the shepard must kill the bull that leads them astray.

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NSW2 coming down and NSW1 going up. I wonder if this is an anomaly or a sign of things to come.



Norion said:
trunkswd said:

Did Famitsu say what weeks they adjusted down? Or are we guessing it is launch week? Or at least most of it is launch week?

Chris1964 over on Installbase seems to think it could be launch week focused. 

Ashadelo said:

Did they announce that it was the launch week they screwed up royally on or was it just each week was off by x amount bring the total to over 200k?

What I said above.

Yeah I agree launch week makes the most sense.



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news. Follow me on Bluesky.

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Adjusted the 232,499 units from launch week. 



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

It's a bummer they decreased 232k because we don't know which week(s) they are fixing...



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zorg1000 said:
firebush03 said:

those Switch 2 numbers are…slightly concerning. Only 25k for DKBananza three weeks after launch? What’s up with that?

You’ve got to be kidding about it being concerning

Switch vs Switch 2 W1-329k vs 948k W2-62k vs 153k W3-50k vs 140k W4-78k vs 161k W5-45k vs 128k W6-41k vs 72k W7-46k vs 152k (DK week) W8-49k 92k W9-77k (MK week) vs 62k

Ofc figures are still very solid, but that’s a big % drop for WoW sales. Whereas NSW retained a steady 50-70k (with the caveat of there was a shortage), NS2 has dropped over 50% since week two. That’s a downward trajectory which *could* point toward weak legs. It’s a reasonable concern.



firebush03 said:
zorg1000 said:

You’ve got to be kidding about it being concerning

Switch vs Switch 2 W1-329k vs 948k W2-62k vs 153k W3-50k vs 140k W4-78k vs 161k W5-45k vs 128k W6-41k vs 72k W7-46k vs 152k (DK week) W8-49k 92k W9-77k (MK week) vs 62k

Ofc figures are still very solid, but that’s a big % drop for WoW sales. Whereas NSW retained a steady 50-70k (with the caveat of there was a shortage), NS2 has dropped over 50% since week two. That’s a downward trajectory which *could* point toward weak legs. It’s a reasonable concern.

No it’s not, a higher start is naturally going to lead to a higher percentage decline on its way to reaching its baseline. Also, you should go back and look at Switch in 2017 because the 50-70k baseline that you mention absolutely does not hold.

W10-48k

W11-25k

W12-26k

W13-27k

W14-24k

W15-27k

W16-38k (ARMS)

W17-26k

W18-29k

W19-26k

W20-32k

W21-99k (Splatoon 2)


It basically goes through a 3 month streak of ~30k per week until Splatoon hits.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Well there was always the question of S2 sales losing some steam after couple months on the market, given the jacked up price of the system (and everything else in the S2 ecosystem) and the only big first party game for months after launch day being DK, which, while apparently being a great game, is a game trying to revitalize an old IP rather than being a consistent huge system seller like 3D Mario would be which is the game everyone expected to hit during the launch period. Japan especially I would expect DK to be less of a system seller.

The launch sales for S2 were always going to be huge, but the big question has always been (ever since that early April S2 reveal Direct ended with no Mario and crazy pricing), after launch hype is over, and there's no system seller on the horizon other than maybe a cross-gen Pokemon that doesn't particularly look amazing, how many people are going to be eager to pay $450-$500 for the system.

Aug/Sept is when I figured sales might slow down to a long term baseline, a baseline very different than what the launch hype would suggest, if the crazy high prices end up being a problem for the market. Can't be sure that is what is happening - maybe just a down week, maybe it's just Japan, maybe it's temporary lack of supply, maybe it'll just be somewhat slow until Pokemon, or maybe we're gonna see the outrage at Nintendo entirely abandoning affordable gaming was the real deal and day 1 buyers simply tried to downplay it during launch month hype.

Time will tell. But definitely right now not a good look that launch numbers were overstated by a quarter million, weekly sales are well under 100k now and already trending down to the 40k-60k long term Switch baseline, and DK is looking like a relative miss in Japan just re-emphasizing that they should have launched with the guaranteed system seller 3D Mario. If they had Splatoon or Animal Crossing or a next gen Pokemon releasing in the coming weeks it might be a different tune, but with only a cross gen Pokemon over 2 months away and at least so far no other system sellers announced for the year, things might start getting a bit lackluster now as plenty of people were pointing out in April, now that the launch is in the rear view mirror and there's not much in the way of system sellers in sight.



Slownenberg said:

Well there was always the question of S2 sales losing some steam after couple months on the market, given the jacked up price of the system (and everything else in the S2 ecosystem) and the only big first party game for months after launch day being DK, which, while apparently being a great game, is a game trying to revitalize an old IP rather than being a consistent huge system seller like 3D Mario would be which is the game everyone expected to hit during the launch period. Japan especially I would expect DK to be less of a system seller.

The launch sales for S2 were always going to be huge, but the big question has always been (ever since that early April S2 reveal Direct ended with no Mario and crazy pricing), after launch hype is over, and there's no system seller on the horizon other than maybe a cross-gen Pokemon that doesn't particularly look amazing, how many people are going to be eager to pay $450-$500 for the system.

Aug/Sept is when I figured sales might slow down to a long term baseline, a baseline very different than what the launch hype would suggest, if the crazy high prices end up being a problem for the market. Can't be sure that is what is happening - maybe just a down week, maybe it's just Japan, maybe it's temporary lack of supply, maybe it'll just be somewhat slow until Pokemon, or maybe we're gonna see the outrage at Nintendo entirely abandoning affordable gaming was the real deal and day 1 buyers simply tried to downplay it during launch month hype.

Time will tell. But definitely right now not a good look that launch numbers were overstated by a quarter million, weekly sales are well under 100k now and already trending down to the 40k-60k long term Switch baseline, and DK is looking like a relative miss in Japan just re-emphasizing that they should have launched with the guaranteed system seller 3D Mario. If they had Splatoon or Animal Crossing or a next gen Pokemon releasing in the coming weeks it might be a different tune, but with only a cross gen Pokemon over 2 months away and at least so far no other system sellers announced for the year, things might start getting a bit lackluster now as plenty of people were pointing out in April, now that the launch is in the rear view mirror and there's not much in the way of system sellers in sight.

No, the more likely scenario we are seeing is people having unrealistic weekly expectations because of how big the launch was.

You are talking about a 40-60k weekly baseline like its low when I just pointed out in the post right before yours that after its first ~2 months, Switch had a 10 week stretch where it averaged 28k/week.

Any “concern” about sales being low is just nonsense.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Why so much pessimism suddenly?