Pemalite said:
As game assets get higher in their quality, so to does the storage needed to accommodate and support those higher quality assets.
Before the console generation even started, I already argued rather heavily it wouldn't amount to much in the way of storage savings.
We don't get a choice. People demand better graphics, then something has to give.
I have two 16TB mechanical hard drives on my Xbox Series X, I keep all 1000~ or so games installed and updated... As it only takes a few minutes to transfer data from the hard drive to the solid state drive and start playing, where it takes hours to install/download 100GB.
ROM doesn't seem to be scaling in capacity much over time. |
Oh I see. They can't compress stuff like the audio. It's a pity but Internet speeds are faster so I suppose that offsets it. It takes 2 hours to install ragnorok fully off the disc so it's not really that bad and I have all the games I want to play for the next few months installed with 400gb left in storage. I'm complaining over a small problem.
Sony's UI is a bigger issue where you can only have 10 games on the home screen and pin 5 of them to stay there. That needs to be doubled and pinned games need to stay at the front of the pack with only the most recent game getting the first spot.
BTW. That's a great idea with the mechanical HDD. I'm going to do that to keep my forever titles, instead of spending 180 euro on a good SSD expansion.