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Forums - Gaming Discussion - Satya Nadella says more Xbox games will be released on other platforms

Hardstuck-Platinum said:
curl-6 said:

By that logic, shouldn't Sony put all their first party games on Xbox, since the Series doesn't pose a threat to PS5?

The numbers simply don't support the idea that PS5 is a threat to the Switch; the Switch has coexisted with the PS5 for the majority of its life, and yet it is on track to become either the #1 or #2 highest selling console of all time.

Trying the reverse logic again. It's different for Sony because the Series S is so much weaker than the PS5 that it would be difficult/impossible to get a game designed to run on PS5 to work on Series S. It either wouldn't work at all or it would take loads of development time and money for them only to achieve it running at 30fps. The power differential between the two is enormous. Game sales are also extremely low on Xbox as much users just use gamepass anyway. So yes, if it was easy to get the games on there and people actually bought games on Xbox, sure, I think Sony could go ahead and do that just like Lego horizons on Switch.  

In terms of hardware power, getting a Switch game to run on PS5, no problem at all and the incentive is there because there is good game sales on PS5. They won't though will they, because PS5 is their competitor.  

You know that's not the reason, but it's clear at this point that you're being intentionally disingenuous and arguing in bad faith, and multiple other posters warned me about you, so we're done here.



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curl-6 said:
Hardstuck-Platinum said:

Trying the reverse logic again. It's different for Sony because the Series S is so much weaker than the PS5 that it would be difficult/impossible to get a game designed to run on PS5 to work on Series S. It either wouldn't work at all or it would take loads of development time and money for them only to achieve it running at 30fps. The power differential between the two is enormous. Game sales are also extremely low on Xbox as much users just use gamepass anyway. So yes, if it was easy to get the games on there and people actually bought games on Xbox, sure, I think Sony could go ahead and do that just like Lego horizons on Switch.  

In terms of hardware power, getting a Switch game to run on PS5, no problem at all and the incentive is there because there is good game sales on PS5. They won't though will they, because PS5 is their competitor.  

You know that's not the reason, but it's clear at this point that you're being intentionally disingenuous and arguing in bad faith, and multiple other posters warned me about you, so we're done here.

I wasn't actually, but if you want to back out of the discussion that is of course up to you. Everything I said about the power differential between the PS5 and XBSS and low sales on Xbox consoles was factually true, so it's a pity your suggesting that I've been disingenuous and arguing in bad faith



Hardstuck-Platinum said:
Norion said:

This isn't fully true. The Switch does overall compete with the PS5 for sales much less than Xbox and PC but it still will have had an impact the past few years since people have a limited amount of time and money. If only one console can be afforded or if someone only has enough time to use one buying a Switch can totally mean a lost PS5 sale, especially in Japan due to how dominant the Switch is there. And the Switch 2 will have an even greater impact since it's gonna get COD and in general lots more big modern games than the Switch got.

Like I keep trying to say, if Sony saw the Switch as a threat to them they wouldn't be releasing Lego Horizon adventures on there, like they aren't releasing it on Xbox or PS4. They clearly don't feel threatened by the Switch. No-one has given me an explanation for this, other than trying to reverse-logic me by using Xbox as an example , even though they have explicitly stated they aren't trying to "out-console" anyone anymore anyway.  

The thing is, that Xbox sales do not justify Sony porting games on Xbox even if they wanted to. There's likely a large overlap of ownership between PS5 and newest Xbox anyway. When it comes to Switch and Windows, there's really nothing Sony can do about them.  The thing is, that the market has changed from what it was 20 years ago, because game development is so expensive. It's increasingly harder for even Sony to justify a single platform development, even if the platform was their own. 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

bdbdbd said:
Hardstuck-Platinum said:

Like I keep trying to say, if Sony saw the Switch as a threat to them they wouldn't be releasing Lego Horizon adventures on there, like they aren't releasing it on Xbox or PS4. They clearly don't feel threatened by the Switch. No-one has given me an explanation for this, other than trying to reverse-logic me by using Xbox as an example , even though they have explicitly stated they aren't trying to "out-console" anyone anymore anyway.  

The thing is, that Xbox sales do not justify Sony porting games on Xbox even if they wanted to. There's likely a large overlap of ownership between PS5 and newest Xbox anyway. When it comes to Switch and Windows, there's really nothing Sony can do about them.  The thing is, that the market has changed from what it was 20 years ago, because game development is so expensive. It's increasingly harder for even Sony to justify a single platform development, even if the platform was their own. 

Thank you for saying this. This is what I just said above to someone but they just told me I was being disingenuous and arguing in bad faith, even though Xbox sales have fallen off a cliff. With the XBS consoles alone maybe the port isn't worth it but, the game could also run on Xbone and PS4. That's about 180 million consoles right there. Surely put it on those too? Why put it on Switch but leave out 200 million consoles (Xbone,XBS,PS4). There's plenty of sales you could achieve there. PS4 still has about 50 million MAU alone!



Hardstuck-Platinum said:
bdbdbd said:

The thing is, that Xbox sales do not justify Sony porting games on Xbox even if they wanted to. There's likely a large overlap of ownership between PS5 and newest Xbox anyway. When it comes to Switch and Windows, there's really nothing Sony can do about them.  The thing is, that the market has changed from what it was 20 years ago, because game development is so expensive. It's increasingly harder for even Sony to justify a single platform development, even if the platform was their own. 

Thank you for saying this. This is what I just said above to someone but they just told me I was being disingenuous and arguing in bad faith, even though Xbox sales have fallen off a cliff. With the XBS consoles alone maybe the port isn't worth it but, the game could also run on Xbone and PS4. That's about 180 million consoles right there. Surely put it on those too? Why put it on Switch but leave out 200 million consoles (Xbone,XBS,PS4). There's plenty of sales you could achieve there. PS4 still has about 50 million MAU alone!

Well, you're right. But what people have been telling you is, that MS and Sony operate quite the same way and both are in similar situation. If Xbox had sold the PS5 numbers and PS5 sold Xbox numbers, you'd see Sony releasing games on Xbox, but MS not releasing games on PS5. The current situation in the market isn't whether Sony or Microsoft consider each other as competition, but the threat for Playstation and Xbox divisions is are they able to stay relevant for the companies' shareholders.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

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bdbdbd said:
Hardstuck-Platinum said:

Thank you for saying this. This is what I just said above to someone but they just told me I was being disingenuous and arguing in bad faith, even though Xbox sales have fallen off a cliff. With the XBS consoles alone maybe the port isn't worth it but, the game could also run on Xbone and PS4. That's about 180 million consoles right there. Surely put it on those too? Why put it on Switch but leave out 200 million consoles (Xbone,XBS,PS4). There's plenty of sales you could achieve there. PS4 still has about 50 million MAU alone!

Well, you're right. But what people have been telling you is, that MS and Sony operate quite the same way and both are in similar situation. If Xbox had sold the PS5 numbers and PS5 sold Xbox numbers, you'd see Sony releasing games on Xbox, but MS not releasing games on PS5. The current situation in the market isn't whether Sony or Microsoft consider each other as competition, but the threat for Playstation and Xbox divisions is are they able to stay relevant for the companies' shareholders.

The biggest threat to Sony and it's shareholders would be a competitive Xbox outselling PlayStation. I don't think it's right to separate competition and pleasing shareholders. One of the best ways to please shareholders is to beat your competition. I also don't agree with them being in a similar situation either. Look at Palworld as an example. Palworld released on Xbone and and XBS consoles, but on PlayStation it only released on PS5. The PS4 is more powerful than the Xbone and could have ran Palworld too. This shows that Sony cared more about PS5 sales than sales of Palworld. Xbox didn't care what platform you played it on. It just proves that Sony still cares more about selling consoles than selling software, and that brings us back to Lego Horizon adventures. They weren't willing to put Palworld or LHA on PS4 but they were switch, why. It can only be because they are worried about people keeping their PS4's and not buying PS5's. They clearly have no fear of Switch preventing sales of PS5



Hardstuck-Platinum said:
bdbdbd said:

Well, you're right. But what people have been telling you is, that MS and Sony operate quite the same way and both are in similar situation. If Xbox had sold the PS5 numbers and PS5 sold Xbox numbers, you'd see Sony releasing games on Xbox, but MS not releasing games on PS5. The current situation in the market isn't whether Sony or Microsoft consider each other as competition, but the threat for Playstation and Xbox divisions is are they able to stay relevant for the companies' shareholders.

The biggest threat to Sony and it's shareholders would be a competitive Xbox outselling PlayStation. I don't think it's right to separate competition and pleasing shareholders. One of the best ways to please shareholders is to beat your competition. I also don't agree with them being in a similar situation either. Look at Palworld as an example. Palworld released on Xbone and and XBS consoles, but on PlayStation it only released on PS5. The PS4 is more powerful than the Xbone and could have ran Palworld too. This shows that Sony cared more about PS5 sales than sales of Palworld. Xbox didn't care what platform you played it on. It just proves that Sony still cares more about selling consoles than selling software, and that brings us back to Lego Horizon adventures. They weren't willing to put Palworld or LHA on PS4 but they were switch, why. It can only be because they are worried about people keeping their PS4's and not buying PS5's. They clearly have no fear of Switch preventing sales of PS5

How Sony operates is that they make devices, and on the other hand, make content for the devices - and other similar devices. Basically the Playstation division has been some sort of exception for bringing in the money. After restructuring, the game & network division have been making money pretty well, but considering the financial risk in releasing new systems and increasing development costs and times for games, it becomes harder and harder to justify exclusivity to consoles. Considering Hirai said years ago that Playstation focuses on service, I'd see it more likely that Playstation will be a service and you can get this set-top box called Playstation you can use to play these games on Playstation network at your living room. And Sony may even license the systems to other manufacturers, so that they either just get royalties from or manufacture some systems themselves. This is pretty much what Google does - they licence their content shop platform to any system possible.

If you look at how the tech world have been for a decade: Sony copies Google, Apple copies Sony, Google copies Apple and Microsoft tries just to hang in there. 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

bdbdbd said:
Hardstuck-Platinum said:

The biggest threat to Sony and it's shareholders would be a competitive Xbox outselling PlayStation. I don't think it's right to separate competition and pleasing shareholders. One of the best ways to please shareholders is to beat your competition. I also don't agree with them being in a similar situation either. Look at Palworld as an example. Palworld released on Xbone and and XBS consoles, but on PlayStation it only released on PS5. The PS4 is more powerful than the Xbone and could have ran Palworld too. This shows that Sony cared more about PS5 sales than sales of Palworld. Xbox didn't care what platform you played it on. It just proves that Sony still cares more about selling consoles than selling software, and that brings us back to Lego Horizon adventures. They weren't willing to put Palworld or LHA on PS4 but they were switch, why. It can only be because they are worried about people keeping their PS4's and not buying PS5's. They clearly have no fear of Switch preventing sales of PS5

How Sony operates is that they make devices, and on the other hand, make content for the devices - and other similar devices. Basically the Playstation division has been some sort of exception for bringing in the money. After restructuring, the game & network division have been making money pretty well, but considering the financial risk in releasing new systems and increasing development costs and times for games, it becomes harder and harder to justify exclusivity to consoles. Considering Hirai said years ago that Playstation focuses on service, I'd see it more likely that Playstation will be a service and you can get this set-top box called Playstation you can use to play these games on Playstation network at your living room. And Sony may even license the systems to other manufacturers, so that they either just get royalties from or manufacture some systems themselves. This is pretty much what Google does - they licence their content shop platform to any system possible.

If you look at how the tech world have been for a decade: Sony copies Google, Apple copies Sony, Google copies Apple and Microsoft tries just to hang in there. 

This is exactly what Valve is trying to do. They attempted it a decade ago with Steam Machines, but we know how that went lol. Now they've found their own niche with first party hardware, but with their open-source OS that can be downloaded anywhere. Big difference though is Valve having the luxury of Steam being available on practically 99% of all computing OSs.

That would be an interesting prospect on what a set top box PlayStation might look like. Would Sony do what Valve does and make their own first party hardware but rather than it being open source, license out the OS to manufacturers?

This concept isn't new either as Nvidia/AMD have licensed out their GPU tech to other OEMs for a long time now and other manufacturers are able to adjust/modify to make their own unique product. 



You called down the thunder, now reap the whirlwind

bdbdbd said:
Hardstuck-Platinum said:

The biggest threat to Sony and it's shareholders would be a competitive Xbox outselling PlayStation. I don't think it's right to separate competition and pleasing shareholders. One of the best ways to please shareholders is to beat your competition. I also don't agree with them being in a similar situation either. Look at Palworld as an example. Palworld released on Xbone and and XBS consoles, but on PlayStation it only released on PS5. The PS4 is more powerful than the Xbone and could have ran Palworld too. This shows that Sony cared more about PS5 sales than sales of Palworld. Xbox didn't care what platform you played it on. It just proves that Sony still cares more about selling consoles than selling software, and that brings us back to Lego Horizon adventures. They weren't willing to put Palworld or LHA on PS4 but they were switch, why. It can only be because they are worried about people keeping their PS4's and not buying PS5's. They clearly have no fear of Switch preventing sales of PS5

How Sony operates is that they make devices, and on the other hand, make content for the devices - and other similar devices. Basically the Playstation division has been some sort of exception for bringing in the money. After restructuring, the game & network division have been making money pretty well, but considering the financial risk in releasing new systems and increasing development costs and times for games, it becomes harder and harder to justify exclusivity to consoles. Considering Hirai said years ago that Playstation focuses on service, I'd see it more likely that Playstation will be a service and you can get this set-top box called Playstation you can use to play these games on Playstation network at your living room. And Sony may even license the systems to other manufacturers, so that they either just get royalties from or manufacture some systems themselves. This is pretty much what Google does - they licence their content shop platform to any system possible.

If you look at how the tech world have been for a decade: Sony copies Google, Apple copies Sony, Google copies Apple and Microsoft tries just to hang in there. 

If PlayStation was going in the direction of becoming a service and just selling software, then Palword would have been on both PS4 and PS5, just like it was on the Xbone and XBS consoles. The way they are releasing games on their platform is refuting your theory and proving that selling the newest console is still top priority. Releasing games on PC and 1 on switch doesn't automatically mean you are becoming a service and a third party. I don't know what else to say. They've been so successful selling PlayStation hardware, that it doesn't make sense to even speculate that they will stop at some point. Heck, they're just releasing a PS5 Pro next month, so doesn't it seem silly to you to be speculating the end of PlayStation hardware?



G2ThaUNiT said:
bdbdbd said:

How Sony operates is that they make devices, and on the other hand, make content for the devices - and other similar devices. Basically the Playstation division has been some sort of exception for bringing in the money. After restructuring, the game & network division have been making money pretty well, but considering the financial risk in releasing new systems and increasing development costs and times for games, it becomes harder and harder to justify exclusivity to consoles. Considering Hirai said years ago that Playstation focuses on service, I'd see it more likely that Playstation will be a service and you can get this set-top box called Playstation you can use to play these games on Playstation network at your living room. And Sony may even license the systems to other manufacturers, so that they either just get royalties from or manufacture some systems themselves. This is pretty much what Google does - they licence their content shop platform to any system possible.

If you look at how the tech world have been for a decade: Sony copies Google, Apple copies Sony, Google copies Apple and Microsoft tries just to hang in there. 

This is exactly what Valve is trying to do. They attempted it a decade ago with Steam Machines, but we know how that went lol. Now they've found their own niche with first party hardware, but with their open-source OS that can be downloaded anywhere. Big difference though is Valve having the luxury of Steam being available on practically 99% of all computing OSs.

That would be an interesting prospect on what a set top box PlayStation might look like. Would Sony do what Valve does and make their own first party hardware but rather than it being open source, license out the OS to manufacturers?

This concept isn't new either as Nvidia/AMD have licensed out their GPU tech to other OEMs for a long time now and other manufacturers are able to adjust/modify to make their own unique product. 

Well, a decade ago the marketplace was a bit different. There were lots of console exclusive games and Steam is much less known brand than Playstation. 

The OS can be Windows on Intel/AMD compatible hardware, as far as I'm concerned, as long as the DRM is Sony's and games are bought from the Playstation portal. I was thinking a platform more in lines of MSX back in the day. I mean if Sony makes money out of games and loses it on hardware, it doesn't make much sense to sell hardware at a loss - if at all. Maybe LG or Samsung could manufacture Playstations cheaper than Sony. In reality were not far from that at the moment with the revamped PS5 not having even a disc drive. 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.