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Forums - Sales Discussion - Official Big 3 Quarterly/Annual Results for shipments to date & projections

MS earnings reports released

Fastest annual revenue growth since 1999 fuels 32% increase in earnings per share.

REDMOND, Wash., July 17 /PRNewswire-FirstCall/ -- Microsoft Corp. today announced revenue of $15.84 billion for the fiscal fourth quarter ended June 30, 2008, an 18% increase over the same period of the prior year. Operating income and diluted earnings per share for the quarter were $5.68 billion and $0.46, representing growth of 42% and 48%, respectively, over the same period of the prior year.

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Information about Entertainment Division

Entertainment and Devices Division

Three Months Twelve Months
(In millions, Ended June 30, Percentage Ended June 30, Percentage
except percentages) 2008 2007 Change 2008 2007 Change Revenue $1,575 $1,153 37% $8,140 $6,069 34%
Operating income
(loss) $(188)$(1,223) 85% $426 $(1,969) *

* Not meaningfulEntertainment and Devices Division ("EDD") products include the Xbox 360 platform (which includes the Microsoft Xbox video game console system, Xbox 360 video games, Xbox Live, and Xbox 360 accessories), the Zune digital music and entertainment platform, PC software games, online games and services, Mediaroom (our Internet protocol television software), the Surface computing platform, mobile and embedded device platforms, and other devices. EDD leads the development efforts for our line of consumer software and hardware products including application software for Macintosh computers and Microsoft PC hardware products, and is responsible for all retail sales and marketing for Microsoft Office and the Windows operating systems. In April 2008, we acquired Danger, Inc. ("Danger") a software-as-a-service company that provides mobile operators with an integrated end-to-end solution to deliver mobile data and Internet services to their subscribers.

Fourth Quarter

EDD revenue increased primarily due to increased Xbox 360 platform sales. Xbox 360 platform and PC games revenue increased $234 million or 35%, primarily as a result of increased Xbox 360 console sales, Xbox 360 video game sales, and Xbox Live revenue. We shipped 1.3 million Xbox 360 consoles during the fourth quarter of fiscal year 2008, compared with 0.7 million Xbox 360 consoles in the fourth quarter of fiscal year 2007.

EDD operating loss decreased primarily due to decreased cost of revenue and increased revenue, partially offset by increased research and development expenses and sales and marketing expenses. Cost of revenue decreased $826 million or 49%, reflecting the $1.1 billion charge in the fourth quarter of fiscal year 2007 related to the expansion of our Xbox 360 warranty coverage, partially offset by increased Xbox 360 product costs related to increased unit console sales. Research and development expenses increased $141 million or 38%, primarily reflecting increased headcount-related expenses, increased product development costs, and costs relating to Danger, including a $24 million in-process research and development expense. Sales and marketing expense increased $63 million or 22%, reflecting an increase in marketing and advertising campaigns and an increase in headcount-related expenses associated with product marketing and the retail account sales force. Headcount-related costs increased 24%, driven by an increase in headcount during the year.

Full Fiscal Year

EDD revenue increased primarily due to increased Xbox 360 platform sales. Xbox 360 platform and PC game revenue increased $1.7 billion or 41% as a result of increased Xbox 360 console sales, video game sales led by Halo 3, Xbox Live revenue, and Xbox 360 accessory sales. We shipped 8.7 million Xbox 360 consoles during fiscal year 2008, compared with 6.6 million consoles during fiscal year 2007.

EDD operating income increased primarily due to increased revenue and decreased cost of revenue, partially offset by increased research and development expenses and sales and marketing expenses. Cost of revenue decreased $683 million or 13%, reflecting the $1.1 billion Xbox 360 warranty charge in fiscal year 2007 described above, partially offset by increased Xbox 360 product costs related to increased unit console sales. Research and development expenses increased $242 million or 18%, primarily reflecting increased headcount-related expenses and costs relating to Danger, including a $24 million in-process research and development expense. Sales and marketing expenses increased $93 million or 8%, primarily reflecting increased headcount-related expenses and increased bad debt expense. Headcount-related costs increased 21%, driven by an increase in headcount during the year.



Its libraries that sell systems not a single game.

Around the Network

Thanks thx. This means there have been 20.3 million Xbox 360s shipped through June 30, 2008.

Wii should be around 30m and PS3 around 15m at the same time frame but we'll have to see on July 29 when those results are announced.



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

With 20.3m units shipped at the end of June 2008, using the usual golden rule of actual sales = shipped less 1 to 1.5m units and considering that Vgchartz is updated until last week, 360 sales seem overtracked by about 500k units.



We had sell through at 19.5m for the week ending June 28, 2008 so if Microsoft shipped 20.3m through June 30, 2008 we probably are a tiny bit high - maybe 200k. But over 13 weeks in a quarter thats only about 15k/week, or about 10% of usual 360 sales if it is high by 200k.



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

About what I was expecting for Q4 360 shipments.

For PS3 I'm expecting around 2m, which would put it at 14.85m. So yeah, I agree PS3 should be around 15m.

Microsoft's earnings releases are always pretty light on games division data, we get HW shipments rounded off to 100k, profit, and that's about it. So not much too discuss about that. Nintendo's and Sony's are always more interesting anyway.



Around the Network

So, Microsoft's EDD division posted a $188m loss for Q4, resulting in a $426m profit for the full year.



Fishy Joe says to eat popplers. Also, he said this:

 

Upcoming Earnings Announcements

July 24, 2008 - Ubisoft

July 29, 2008 - Sony, Electronic Arts

July 30, 2008 - Nintendo, THQ, Capcom


Investor Links

Activision Blizzard
http://investor.activision.com/

Atari/Infogrames
http://www.atari.com/us/investorRelations

Bandai Namco
http://www.bandainamco.co.jp/en/ir/

Capcom
http://ir.capcom.co.jp/english/

Electronic Arts
http://investor.ea.com/

Nintendo
http://www.nintendo.co.jp/ir/en/index.html

Konami
http://www.konami.co.jp/en/ir/

Microsoft
http://www.microsoft.com/msft/default.mspx

SCi Entertainment Group
http://corporate.sci.co.uk/Investor_Relations/invRelationOverview.aspx

Sega Sammy Holdings
http://www.segasammy.co.jp/english/ir/index.jsp

Sony
http://www.sony.net/SonyInfo/IR/

Square Enix
http://www.square-enix.com/jp/ir/e/

Take2
http://ir.take2games.com/

THQ
http://investor.thq.com/

Ubisoft
http://www.ubisoftgroup.com/index.php?p=164

The Walt Disney Company
http://corporate.disney.go.com/investors/index.html



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

Can we get an update to this page?

http://vgchartz.com/worldcons.php



Not really. Sony has changed its shipments from 'production shipments' to 'shipments to retail' which is the standard Nintendo and Microsoft use.



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

So with Tretton's "4 million behind 360" comment my 2m expectation for PS3 seems too conservative. With rounding we can expect at least 2.96m shipped in FY 08 Q1, but it's not unknown in PR speak to round down numbers that should be rounded up, so the least we should expect is less than 5m difference which would put FY 08 Q1 PS3 shipments at a bare minimum of 2.46m.