So I'm 26 hours in now and am somewhere in chapter 7. As I reflect on these 26 hours my overall experience can be summarized as frustrating.
There's a lot of things I'm really enjoying. The games environments and especially the towns are fantastic. The dialogue and music continue to be a strength. The main story is a highlight. The nostalgia is great. It's also wonderful how much effort went into putting a bunch of extra content in the game, to make it go above and beyond. The game retains my attention because there are so many moments I really enjoy, but that enjoyment is also why it feels especially bitter when I encounter something I don't like.
Over the past week, I've probably spent about 2 hours in combat. I've spent so little time engaging in what I assumed was the core combat/gameplay mechanics, when I eventually do get in a battle, I barely remember what to do, especially If I start switching characters, abilities and start engaging with the materia system I like so much. Even when I do remember, the camera never seems to be able to keep all the enemies within view, without me having to adjust it constantly. It's got to the point where I've stopped thinking the combat is a core gameplay mechanic, especially considering the bulk of the tutorial was hidden inside the Chadly combat simulator, and especially considering I've spent the VAST majority of my time running around the map, collecting herbs and playing minigames.
The minigames are hit or miss. There's certainly a variety which is great, although that does seemingly result in the game having a bit of an identity crisis. Sometimes I'm playing FIFA, sometimes I'm playing Yugioh, sometimes I'm playing Sonic, sometimes I'm getting flashbacks to a horrible Playstation 1 "Point Blank" demo, sometimes I'm playing Final Fantasy VII combat (the combat may as well be a minigame at this point) sometimes I'm playing the run around and collect herbs simulator. A lot of these minigames could really use some additional accessibility or customization options. I really detest the shooting game for example, simply because shoot is bound to either L2 or R2 and my finger gets tired really quickly.
I'm thinking it's time I gave up on most of everything and simply focus on the main story, which does make feel sad, but there's too much fluff that's detracting from my overall experience.