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Forums - Gaming Discussion - Layoffs in Gaming (Current State of the Gaming Industry)

Business decisions are always interesting. Hogwarts sold through the roof and is a standard AAA titles. Suicide flopped and is live service.

Conclusion, gamers want live service. 😆

Most cycle plans are built on estimated cash flow.  I'm guessing WB, like many others, is over predicting what live service will bring.  For every fornite there is a dozen flops.  

Good luck WB.  



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Extra Credits just did a video on the topic, too:

Why Video Game Layoffs Aren't Done Yet I Extra Credits Gaming (youtube.com)