javi741 said: Tbh Switch being PS4 level will be more than fine for me. |
Chrkeller said: I don't agree with the diminishing returns argument. There is massive improvement still to be had, the problem is it requires complementary hardware and is expensive. The one aspect the ps5 crushes the ps4 with is lighting, but without OLED the difference is somewhat negated. 120 hz is superb, but requires a TV that supports 120 hz. The list goes on and on.
I just upgraded to a rtx 4090, is slaughters the ps5. But again requires a good TV/Monitor and of course isn't cheap. So diminishing returns exists, depending on how it is define, but graphics can get way better than seen on consoles. |
I honestly think both of you have valid points.
The jump from 1080p -> 1440p -> 2160p isnt gigantic, while the requirements in GPU grunt are huge.
And while 120fps is nice..... its not really needed (for alot of games) and does little for the "visual jump" javi mentioned.
Stuff like raytraceing... again its better looking, but again you can easily do without, and have much lower requirements on the gpu.
Switch 2, at say a PS4 level in hardware, will be able to visually punch above its weight, by simply not makeing use of 120fps, raytraceing, or trying for 4k.
I would call that deminshing returns.
When you can easily click a few checkbox's, that drastically reduce how demanding running the game is, without it being super noticeable visually.
If you just have enough money (powerfull enough hardware) these drawbacks (requirements vs visual upgrades) become much smaller issues.
The thing is, not many people can afford to buy themselves 4090's for their gaming hobby.
I think by next gen, the raytracing and high resolution, will have much smaller impacts vs today, simply by virtue of how powerfull the consoles then will be.