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Forums - Gaming - Rockstar: GTA V Could Be Too Large for Xbox 360

 http://ps3.kombo.com/article.php?artid=6694

April 22, 2008 | 6:32 PM PST

Rockstar co-founder Sam (no, not Dan) Houser doesn't know if the next Grand Theft Auto title after IV will properly fit onto the 360's standard-sized discs.

"One of the problems with the 360, and it affects games like Grand Theft Auto if you think about how much content we put in the actual machine, is the fact that they don't have a significantly larger storage medium than the previous systems. It's a slightly bigger DVD disc," Houser told 1up.

Then take into account that not all Xbox 360s come with a hard drive. It's here that things get super sticky. "The 360 is going to have to get 'round this issue we're talking about...hopefully, they're going to adopt one of those in the next year or so, because it's going to become more of an issue. If we're filling up the disc right now, where are we going? It's not like our games are going to get any smaller."

The delay heard round the world was mostly credited to technical issues during IV's development. Some said the 360 didn't have enough space to hold the game; others heard that the PS3 version was having big problems of its own. Whatever the case, Houser isn't telling. "Both machines are absolutely fantastic, but they both come with strengths and weaknesses. The strength of the 360 is a very, very accessible, familiar, effective environment to work in. You're making the game from the get-go, everyone understands its PC environment -- boom, off we go. It's pretty good."

Development on the PS3 version wasn't too smooth early on, however. "I think it was challenging for a lot of companies, but it's also a machine where, now that we've got comfortable with it -- I don't want to say we've cracked it, but we've got comfortable with it -- we know we can make our games."

Many have posed a big question that's on my mind, for sure: Does either version look better than the other? "There's a slight difference in the way they look," Houser admitted. "I think that's to do with really low-level technical stuff that I'm not the guy to explain. The 360 games have a certain look to them; PS3 games have a certain look to them. I like the way [the PS3] renders." He concluded, "There's a certain kind of softness without being blurry -- some warmth to it -- and then there's a certain more clinical element to how the 360 looks."

Read the whole interview through the source link.


URNOTE Proud Owner of a 60GB PS3 Console (Purchased 12/22/06)

 #1 reason MGS4 is PS3 exclusive  xbox is too loud for snake to sneak around
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It better not have shitty framerate. PLEASE.



^^

it won't, i guarentee it



I think the PS3 has more future potential for this kind of games... because os disc space mostly... maybe it's harder to work with but at the end it going to become easier with time... every day comes a new multi platform title that has very similar versions... or even better... i see games like call of duty 4.. and a think that the ps3 is just begining to show its potential...

I'm just going to enjoy this game like crazy... i don't care if it looks better or worse on the 360... this game it's going to be awesome and i'm going to proudly play it on mi PS3...



Yeap... this is Lavos...

Machina-AX said:
They'll probably be on Xbox³ (better name than 720 imo :P) by GTA V, no?

GTA GTA2 GTA london were all on the PS. GTA3 GTA:VC and GTA:SA were all on the Ps2... I expect GTA4 plus at least one more will be this gen



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By the sound of the DLC rumours, GTAIV: VC and GTAIV: SA will be exclusive and downloadable on the Xbox 360, whilst I expect GTAV for the Xbox3 and PS4.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

The theory that games will be limited by space constraints in the near future has been brought up time and time again, and compression is always the counter argument. I see no reason that the same argument won't work for this idea that GTA V will be forced to go to the PS3.

On a personal note, it is interesting that a developer brings up this issue, since I would assume he knows all about compression. But that doesn't mean that GTA V couldn't come to the 360 though, but perhaps with further compression that might hurt it's quality.



...

Ohhh...now the argument is that the DLC are the new games. Which is slightly unbelievable to say the least.



...

Torillian said:
Ohhh...now the argument is that the DLC are the new games. Which is slightly unbelievable to say the least.

The wink was meant to signify that that was a joke post.

But on compression, Lionhead have said they can compress data to one hundredth of its original size without any noticeable quality loss, so I'm sure they won't have a problem getting it on a DVD9.

What this IS probably about is trying to get Microsoft to allow the mandating of HDD's in games.  Whist it wouldn't effect the whole "can this game be put on this system" argument, it would make developing easier for Rockstar. 

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Then take into account that not all Xbox 360s come with a hard drive. It's here that things get super sticky. "The 360 is going to have to get 'round this issue we're talking about...hopefully, they're going to adopt one of those in the next year or so, because it's going to become more of an issue. If we're filling up the disc right now, where are we going? It's not like our games are going to get any smaller."

Does he know something we don't?

Personally I've always thought that by the end of the generation Microsoft would have allowed HDD mandating. 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS