| coolestguyever said: well if i was manager i of a big gaming company, i would never announce my games till i know they'll be made on schedule. |
While a good idea it's got two flaws:
1) As somebody else mentioned hype is a powerful marketing tool. The problem of course is that hype can be a double-edged sword.
2) Nintendo basically tries to keep game announcements close to the chest with the exception of launch titles. This results in every two months a flood of "What comes after ......?" posts where everybody starts to think the system is about to collapse as there are no titles left.







