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Forums - Sony - PlayStation Nation |OT| Playing Astro Bot on the Horizon Until Dawn

The more I play Marathon, the more I enjoy it.

But it's not something I am going to pay for, at least not the full asking price. I understand the purpose of this as an extraction shooter. I appreciate in teams that you can ALWAYS be revived as long as long one of your teammates is able to do so.

But I just hate the long time from leaving a match, gearing up and then just waiting for a match to repeat this long cycle again and again. This is partly why I also feel a slightly higher TTK and more enemy encounters might be better: it would be more engaging this way.
OR, allow me to respawn back into the match as a Rook (whatever objective you were going for is auto forfeited) but you can at least keep going. As a Rook you have nothing on you anyways. Just give me the chance to try exfil with something. Create some other disadvantage for the respawned player so that coming back this way is still viable from a playing perspective, but tougher because you've already been bested.

i dunno... I feel this would be a more engaging loop.



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PotentHerbs said:

After reading Jason Schreier's article, as unfortunate as it sounds, I kind of get why Bluepoint was shut down.

They simply weren't ready to be a studio that made original content. They pitched live service GoW despite many claiming Sony forced them, pitched a SoTC PS5 version, they wanted to work on a GoT spinoff but couldn't do it without the help of Sucker Punch, and got their BloodBorne remake approved but ultimately shut down by From. They essentially operated as a support studio that had no interest in doing remakes.

"the newly acquired PlayStation studio had ambitions to make its own game rather than co-developing or remaking games made by other companies."  

Touched on this in the other thread, but this is not the same as having "no interest in doing remakes."  They pitched 2 remakes last year, so clearly were willing. I'm sure most studios of their function also have ambitions of doing original content and would jump at it if given the chance, just as Bluepoint did. 

The interesting question remaining, is what did Sony actually wanted from the purchase to begin with? Did they want them to immediately start making original content, would they have been happy them being a remake and support studio?