Leynos said:
No but they would lose a lot less money chasing trends and instead trying to create something rather than factory stamp bullshit chasing a trend. Sony is trying the throw every gaas game we have at the wall and see what sticks. They had to cancel nearly a dozen and now closed studios chasing this and lost countless hundreds of millions. Meanwhile, some of their lower-budget games have done better. Stellar Blade broke a million for a new IP. Astro won GOTY, and Sony almost tried to make people forget it existed before launch. Not much interest in the game myself, but the fact that they put all their focus on Concord last year and shoved Astro into a corner really shows how out of touch Sony execs is with its fanbase. |
Well, yeah I think that was obvious when they announced so many at a time: the desire to get some of them to work even if the others didn't. The alternate is to make 1 live service, wait and see how it does, then start another. Clearly, Sony are trying to get into the live service arena sooner rather than later. I don't think thats a controversial take, nor do I think the idea behind it is necessarily wrong.
But that said, the devs clearly had the choice to do a live service or not. There is no indicatation that any of the studios were forced into it. the fact that Insomniac, Naughty Dog, Housemarquee, Team Asobi and Firesprite are all working on non-live service games is evident that this is the case.
Sure it hasn't exactly worked out as planned, but besides Concord there aren't really any failures for them so far. So what if some other live service projects got cancelled? Their are tons of single player games that have been cancelled, too. Just because reporters aren't reporting on those but rather focussing on the live service titles shouldn't be evidence alone that the live service move isn't working. Helldivers 2 is doing well. Fairgames, Horizon Online, the game from TeamLFG could all do well.
And I think you're heavily mistaken on Astro Bot. That game was getting marketing. But it's a lower budget game with a marketing budget to match the audience they were expecting to get. No one should belive that something like Astro Bot is going to pull off Uncharted/ Spider-man numbers on PlayStation. That just isn't what the general audience is playing.
BasilZero said:
I actually have this game on Steam, got it from a bundle - I'll check it out. |
It's a good time. You should play it. But I think it overstays it's welcome after a while. But yeah, I recall when playing it making connections to the Order. It's strange how a team that did a Jak spinoff and 2 God of War titles someone decided not to infuse their own original IP with actual melee combat. Such a strange and ill-placed decision that was. Too bad, The Order could've been something special.
| GymratAmarillo said: Saw the Drunkman (Druckmann) interview, he confirmed to be the producer of Naughty Dog's second team game and how he likes that role because he can mentor other devs at Naughty Dog. The report was pretty safe, we know ND has 2 teams but now it's official. |
I hope it's not an Uncharted remake. Move onto a new generation and let Sony Bend take the reigns of remaking/ remastering UC trilogy and Golden Abyss. They are the ones who need guaranteed hits: Naughty Dog should look to innovate on their IP.











