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Do the announced changes at Halo Studios (prev. 343 Industries) have you optimistic for the future of the franchise?

Yes 16 50.00%
 
No 12 37.50%
 
Still need convincing (sp... 4 12.50%
 
Total:32
Ryuu96 said:

Bet that Square game is multiplatform too, LOL.

Sony can have that. 



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Thought I'd be waiting patiently for the Xbox showcase next. Instead I'm less patiently waiting for the apology videos from dumb Youtube-heads hyping that nonsense up.

Prime suspect number one



Spade said:

Question for yall: How does MS top this in terms of a worse showcase. I'm running through scenerios in my head and I don't see how MS can actually do worse than that lmao.

If they show Starfield, Avowed, Hellblade 2, and Forza (and that's it for first party) plus some Japanese surprises like persona and yakuza, get a nice gamepass deal as well for a fall/winter release and I feel that's the minimum in terms of what they can show that would be better than what was shown.

Only way Xbox does worse is if they just cancel the Showcase. 



Why'd Bungie turn Marathon into a PvP Extraction Shooter...



Sony can keep that Square Enix Splatoon knockoff and the Marathon Tarkov reboot as exclusives

No Stellar Blade no Death Stranding 2 no Rise of the Ronin and no Last of Us Factions, 1st party didn’t show up today.



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Shaunodon said:

Thought I'd be waiting patiently for the Xbox showcase next. Instead I'm less patiently waiting for the apology videos from dumb Youtube-heads hyping that nonsense up.

Prime suspect number one

Smdh.



It was actually hard to know what was exclusive or not because for some reason, not only did Sony not announce if something was multiplatform (which is EXPECTED) but they for some odd reason didn't even label their exclusives as exclusive which I found to be an odd marketing move.



Spade said:

Question for yall: How does MS top this in terms of a worse showcase. I'm running through scenerios in my head and I don't see how MS can actually do worse than that lmao.

If they show Starfield, Avowed, Hellblade 2, and Forza (and that's it for first party) plus some Japanese surprises like persona and yakuza, get a nice gamepass deal as well for a fall/winter release and I feel that's the minimum in terms of what they can show that would be better than what was shown.

I have no idea, I really hope they take this opportunity and deliver a stellar showcase. Maybe even throw a Banjo remake/remaster into the mix ;).



Ryuu96 said:

It was actually hard to know what was exclusive or not because for some reason, not only did Sony not announce if something was multiplatform (which is EXPECTED) but they for some odd reason didn't even label their exclusives as exclusive which I found to be an odd marketing move.

Damn Xbox got a lot of the best showings. Wish that Japanese game wasn't exclusive, but not shocked  



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

To give fairness to Sony, I think we may be seeing something which has affected Xbox in recent history.

Development Times Are Too Damn Long - AAAs Are Incredibly Hard.

It is becoming harder and harder to create AAAs and the average is now 4-7 years for most AAAs and people act like Sony wasn't affected by COVID but they absolutely were, a lot of their projects were delayed due to COVID but still released in the early gen period but now those studios have already released very large titles and their next will be years away so Sony didn't show them.

It's so hard to put out AAA on a consistent basis nowadays and I think we're finally seeing it affect Sony if this showcase is any indication. Xbox suffered harder though because their 1st party was virtually dead in 2018 and had to be completely rebuilt. Creating New IPs is hard, creating AAAs is hard, creating new studios is very f*cking hard, Lol.

This just shows how important acquisitions are, 1st party companies need more studios, more manpower, than ever before for consistent releases.