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Ryuu96 said:

Sony will likely appeal no matter what, Lol. Sounds like the CMA is going to approve it with behavioural remedies and are trying their best to ensure that Sony can't complain about it.

Sony crying and funding a gamers' lawsuit, so yeah lol. Wonder how long until MS gets something else. 



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

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Spade said:
ice said:

>.> 90% of my time is hopping servers lol idk if you wanna do this grindy shit

Ooof, if you still doing this after I'm done with the KH series, sure. 

We'd be done with FOFs but we gotta do like 80 veil quests tho, so hype? 

Whats left on my SoT cheevo list

- cashing in 30 FOF chests (what i'm currently doing)

- Fishing (got 3 types left)

- Doing like 80 veil quests

- Doing like 150 merchant quests 

- Getting the reapers curse (waiting for double XP for this one)



Ryuu96 said:

It's an L and a bit embarrassing but not the end of the world, Versus was joking about the rest, in case anyone misses the sarcasm, Lol. 

Definitely shouldn't happen with a 1st party but at least the difference is (from what I've read) only about 5%, I think they're so preoccupied with the Activision-Blizzard-King stuff that they're letting small things like this slip their view because honestly it is a small thing, it's a year old port of a franchise which is likely never getting a sequel, but it is bad optics wise to see a 1st party perform worse on Xbox than PlayStation (though technically, Minecraft does as well, Lol).

Guessing nobody from Xbox has been checking in on Ghostwire's progress (I.E. Phil) because that isn't Matt Booty's job, left Bethesda to their own devices but Bethesda doesn't care about ensuring Xbox is a priority, so they just shoved it out. Ultimately Xbox should tell them to make Xbox a priority but then again, it ain't like PlayStation is getting Redfall, Starfield, etc. The timed exclusives are over. This should be a one off simply because there is no way for it to happen again, Lol.

Unless something like Indiana Jones is multiplatform or Zenimax's MMO then yeah, parity at minimum should be enforced. Though I would assume they would be simply due to the fact that all eyes will be on them, as new major releases, I doubt anyone from Xbox/Bethesda was bothering to keep much of an eye on Ghostwire Tokyo's parity with PlayStation, unfortunately, and Tango had a deadline to meet.

Should tell them to update it to parity or above at least.

MS bought Zenimax/Bethesda years ago. You would think even with a year late release that the Xbox version should have been the version to get at least as much polish as the PS5 version. It's not as if they just started to work on the Xbox version after they've released the PS5 version did they? Maybe it's just me but in my head the unreleased Xbox version should have been already minimum at the same level as the PS5 version one year ago and then get even better with a year later official release. 



crissindahouse said:
Ryuu96 said:

It's an L and a bit embarrassing but not the end of the world, Versus was joking about the rest, in case anyone misses the sarcasm, Lol. 

Definitely shouldn't happen with a 1st party but at least the difference is (from what I've read) only about 5%, I think they're so preoccupied with the Activision-Blizzard-King stuff that they're letting small things like this slip their view because honestly it is a small thing, it's a year old port of a franchise which is likely never getting a sequel, but it is bad optics wise to see a 1st party perform worse on Xbox than PlayStation (though technically, Minecraft does as well, Lol).

Guessing nobody from Xbox has been checking in on Ghostwire's progress (I.E. Phil) because that isn't Matt Booty's job, left Bethesda to their own devices but Bethesda doesn't care about ensuring Xbox is a priority, so they just shoved it out. Ultimately Xbox should tell them to make Xbox a priority but then again, it ain't like PlayStation is getting Redfall, Starfield, etc. The timed exclusives are over. This should be a one off simply because there is no way for it to happen again, Lol.

Unless something like Indiana Jones is multiplatform or Zenimax's MMO then yeah, parity at minimum should be enforced. Though I would assume they would be simply due to the fact that all eyes will be on them, as new major releases, I doubt anyone from Xbox/Bethesda was bothering to keep much of an eye on Ghostwire Tokyo's parity with PlayStation, unfortunately, and Tango had a deadline to meet.

Should tell them to update it to parity or above at least.

MS bought Zenimax/Bethesda years ago. You would think even with a year late release that the Xbox version should have been the version to get at least as much polish as the PS5 version. It's not as if they just started to work on the Xbox version after they've released the PS5 version did they? Maybe it's just me but in my head the unreleased Xbox version should have been already minimum at the same level as the PS5 version one year ago and then get even better with a year later official release. 

Don't disagree, I think what happened might be something like Tango's porting team is small for Ghostwire, Xbox not bothering to check if it has parity (because that should really be the assumed goal) and Bethesda Softworks not caring about achieving parity and instead just wanted it out the door because Ghostwire likely underperformed and they want Tango moved onto other things.

Like said, it isn't Matt Booty's job to watch over Bethesda, so it can't really be blamed on him, blame falls on Phil since they both (Matt and Todd) report to Phil but I doubt Todd Vaughn would even mention something as small as that in his meetings with Phil, Lol. Pretty embarrassing but ain't the end of the world, I'm assuming Xbox will tell Bethesda to aim for parity after this but like I said, not really much else it can happen with anyway.



https://twitter.com/0AOXO/status/1648257397486411778?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1648257397486411778%7Ctwgr%5E%7Ctwcon%5Es1_c10&ref_url=

I wonder if this is true. Also, pretty impatient to see how Sony is going to deal with the "multiplatform" with what they said when they acquired Bungie :)



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Imaginedvl said:

https://twitter.com/0AOXO/status/1648257397486411778?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1648257397486411778%7Ctwgr%5E%7Ctwcon%5Es1_c10&ref_url=

I wonder if this is true. Also, pretty impatient to see how Sony is going to deal with the "multiplatform" with what they said when they acquired Bungie :)

Oh damn! Matter was trademarked in 2018, but wasn't expected to release till 2025. I don't remember if it was NetEase that funded this project, but NetEase funded a Bungie project of some sort. 

I'm assuming the dude who posted this knows what we all know and just went with that. PS5 is a safe bet as a guaranteed platform lol.



Yeah. Matter was trademarked a while ago, NetEase invested $100m into it but it doesn't seem to have been enough as Sony acquired them as well. It's planned for around 2025 so a lot of that tweet is true but it's stuff already known

Think it will have been in development for over 6 years by release as the NetEase investment was around 2018.





Ryuu96 said:

I don’t understand this tweet lol. Microsoft is taking place? 



Looks like a complete coincidence, it's just an event for the games industry on the same date which Microsoft has been invited to.

Wouldn't read too much into it.

Would be awkward as hell if it got blocked though to anyone attending the event