I have mixed feelings about the Xbox Gaming layoffs. On the one hand, ABK was a behemoth that needed to be streamlined, particularly Blizzard, I have long heard tales of a vastly oversized middle-management compared to other game developers, as well as alot of other redundant jobs at Blizzard, and cutting those redundant jobs from the payroll is necessary not only to reduce Xbox gaming's bottom line, but also to aid game development, becuse an oversized middle-management in each department quickly becomes too many cooks in the kitchen, fighting against one another.
On the other hand, the Blizzard survival new IP is dead, that was the only game that Blizzard was working on that might have been Xbox exclusive, not to mention their only game thay might have released this gen or early next gen, with it now dead Blizzard will be nothing but WoW expansions, Diablo 4 expansions, Overwatch 2 seasons, Hearthstone updates, and maybe a HOTS revival for the next 8-10 years most likely. Our only hope now of a significant new Blizzard release anytime soon would be WoW console ports. On top of that Activision layoffs probably aren't a good thing since Xbox seems to be sticking with yearly CoD as revealed in yesterday's CoD roadmap leak through 2027, fewer total Activision devs mean more will need to be taken away from working on individual games and forcing them into a CoD support role to keep up with that grueling yearly release cycle.