shikamaru317 said:
coolbeans said:
I'm torn b/c it'd be great to explore that world in 9th-gen glory; then again, several rumored tweaks rubbed me the wrong way. Disney Wars has found a way to ritualistically sodomize almost every era. Maybe keeping them away from the 4000BBY timeline is for the best. |
Yeah, I think it's death is probably for the best. The rumors about the game weren't great to say the least. There was talk of it being more of a reboot than a remake, with plot elements and characters from both KOTOR 1 and 2 being combined into a single game alongside new characters and plot elements, designed to bring KOTOR into Disney canon. There was talk it would be an action RPG instead of D20 based like the original. Honestly, I think they should only remake KOTOR if it's a proper remake of the original, not a reboot. Keep the story and characters intact, maybe only adding some new side quests to each planet if they want to lengthen the game and fleshing out the companions with more dialogue and deeper romances (particularly the canon Revan-Bastilla romance). Improve the graphics and redo all of the combat animations including mocapped lightsaber fighting animations. Make each planet a larger, more open map without all of the zones and loading screens. Keep the D20 based combat, which Baldur's Gate 3 has just proved to the doubters can still be a successful gameplay system in 2023. Rescore the original soundtrack with a proper live orchestra (on the original Jeremy Soule used a virtual orchestra simulated on OG Xbox's 8 mb/s MIDI soundchip). Re-record the voice lines where possible, remastering the original voice work via AI for the lines which can't be re-recorded, such as Ed Asner's Vrook Lamar lines. |
Considering Sony was playing a big part behind the KOTOR Remake, it doesn't surprise me at all that the game was going to take an Action RPG route to appeal to more players. Because like you said, Baldur's Gate 3 has proved all the naysayers wrong with claims that no one wants to play a more complex style combat system. I mean, Xenoblade Chronicles had a similar combat system and it has proved to be a successful franchise for it.
Aside from the combat system though, if the story was going to be as ripped apart and put back together to make something completely different than the original, then don't bother calling it a KOTOR Remake. Make a new game if you were planning on deviating from the original that much.
Aspyr being the initial developer didn't give me much hope either. A studio that's now famous for just porting old Star Wars games to new consoles, not remakes or remasters, and is now being trusted to completely remake/reboot one of the greatest video games of all-time???? It was practically a recipe for disaster.
Everything you've mentioned would be a god send if it's able to happen.