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Forums - Nintendo - Okami Wii sells nearly 50k in four days. Not too shabby.

Seems like Okami good sales got all the Sony Defense Force in weapons...

 

I suggest you to read Sven's posts on the capcom forums before talking about the expectations for this game... just because its selling better than expected is not a good reason to troll the forums.



carlos710 - Capitán Primero: Nintendo Defense Force

"Wii are legion, for Wii are many"

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BTW, remember the thread about how some major retailers didn't really stock up on the game? Kind of hard to sell a lot when chains like Gamestop get only four copies a store.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Words Of Wisdom said:
LordTheNightKnight said:
Words Of Wisdom said:

The problem is that this game could have been an example that good games will sell well on the Wii. In reality, all it's going to do is become more ammo for the "Only party games and the like sell on the Wii" argument if its sales don't pick up. Expectations were a bit high for some people I imagine.


It's about legs, not picking up. And of course the game won't stop the arguments. The point was to convince developers.


Legs don't matter if the horse has a brain tumor and dies at the start of the race. I'm not saying it won't have good legs, but that's definitely not a hopeful start.

And developers are people too you know. Well... except twesterm.


The point is that this week is too soon to tell. Duh.


So then why did you even make this thread?



Words Of Wisdom said:
LordTheNightKnight said:
Words Of Wisdom said:
LordTheNightKnight said:
Words Of Wisdom said:

The problem is that this game could have been an example that good games will sell well on the Wii. In reality, all it's going to do is become more ammo for the "Only party games and the like sell on the Wii" argument if its sales don't pick up. Expectations were a bit high for some people I imagine.


It's about legs, not picking up. And of course the game won't stop the arguments. The point was to convince developers.


Legs don't matter if the horse has a brain tumor and dies at the start of the race. I'm not saying it won't have good legs, but that's definitely not a hopeful start.

And developers are people too you know. Well... except twesterm.


The point is that this week is too soon to tell. Duh.


So then why did you even make this thread?


That wasn't about the opening week. It was about your claim that this week was an indicator that the game wouldn't have legs. If you didn't mean that, it is how it came across.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I don't get it, on one hand people say FFVII didn't revolutionize gameplay, which I don't mind at all cause it's a traditional JRPG, but on the other hand people say it was too different from the rest of the FF's, from I until VI, so please clear up your mind about what you like...........................................................................................................................Square always pushed hardware limits also with VI and Chrono Trigger, so if FFVII whould have the grafix of the SNES rpgs and no cutscenes and great artwork brought to live by the graficks it would have been better?....................................................................................................................................................................................................................................................................FFVI FFVI looked much better than FF I and VII looked better than FFVI, that's nothing to cry about, it brought the story and world more to life, and it's something that many games in many genres have copied ............................................................................................................................ ............................ and about the characters, everyone knows how famous and legendary many FFVII characters are, and no jobclasses? of coure not, if the characters would have jobclasses it would make no sense in the world of FFVII, always wanting jobclasses until the end of time is sooo conservative, BUT............................................................................................................................FFVII gives you the space to create any job you want, and each character has got if you look to it's stats a someway pre-asigned class, like Aeris with her magic stats.... and evenmore! you can make jobclasses that don't even exist! you can make hybrid classes if you want, so how can you complain abot that so much? so you want to have fixed jobclasses forever?...........................................................................................................................................................................................................................................................and let me say this, in FFVII you can make thiefs, like their has never been a thief before, you can make such combinations with steal and mug materia that no thief in FF-FFVI could have dreamed about... but to conclude, like I said just before, jobclasses wouldnt even make sense in the world of FFVII, but some people want to see jobclasses till the end of time..



''Hadouken!''

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"I don't get it, on one hand people say FFVII didn't revolutionize gameplay, which I don't mind at all cause it's a traditional JRPG, but on the other hand people say it was too different from the rest of the FF's, from I until VI, so please clear up your mind about what you"

Are those the same people, or different people?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I don't know, but I see a lot of hate, really hate not just comments, about what is wrong with the battle system, but it really is a FF battle system, but you have the chance to customize much more, like you can in Final Fantasy Tactics, but no one seems to mind that in FFT where you also don't have any pre-asigned classes, cause that would make no sense anyway , but in FFVII, where you can make any jobclasses and hybrid jobclasses you want, and thiefs and mages like you have never seen before because of the freedom of materia and the endless options, somehow has betrayed FF? no I think the Square dreamteam in 1994/95/96/and 97 really did a great job in bringing us a world that lives and a battle system that brings your imagination to life..



''Hadouken!''

Different People.

I meant what I said about this conversation being useless and offtopic, so I won't say much; just that Ajax: You are misunderstanding my argument (I never said that the gameplay didn't change, just that everything it did could be done in the old, 2D style of FF). It is not the exact same game or gameplay as the earlier ones, not even in my opinion.



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Ajax said:
I don't know, but I see a lot of hate, really hate not just comments, about what is wrong with the battle system, but it really is a FF battle system, but you have the chance to customize much more, like you can in Final Fantasy Tactics, but no one seems to mind that in FFT where you also don't have any pre-asigned classes, cause that would make so sense anyway , but in FFVII, where you can make any jobclasses and hybrid jobclasses you want, and thiefs and mages like you have never seen before because of the freedom of materia and the endless options, somehow has betrayed FF? no I think the Square dreamteam in 1994/95/96/and 97 really did a great job in bringing us a world that lives and a battle system that brings your imagination to life..

It's called subjectivity. Not everyone is going to like the same thing. You seem to have a problem with people not liking the system. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I understand you alpha, but I'm not reacting to your comments, cause you are thinking reasonably, but I'm talking to the people who hate FFVII without reasonable arguments, but only arguments that are grounded by blind conservatism.. no jobclasses? you can make any class you want like never before, and hybrid classes like never before, while Aeris will stay a mage, and Cloud a knight... so there is much more option for you as a player, jobclasses exist mainly because of an old interpretation of RPG worlds but breaking through that shouldn't be a bad and big deal like many people make it..



''Hadouken!''