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Forums - General - MindPong - Wireless Neural Gaming

S.Peelman said:

What’s really impressive is that this monkey, not even a primate, actually understands what’s happening and what he needs to do.

Monkeys are primates. 



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

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Metallox said:
S.Peelman said:

What’s really impressive is that this monkey, not even a primate, actually understands what’s happening and what he needs to do.

Monkeys are primates. 

You're right, I brainfarted apparently. I meant 'great ape', so the smart ones like a chimpanzee or orangutan.



I saw a glove in the PC Gaming Show in the last E3 that made use of this technology. I can't find a clip of that annoucement on Youtube (and I don't wanna link the whole conference just for a few seconds of video), but I think this is what I saw.

I personally wouldn't use this particular application of the technology, because I want to know that what is happening in a certain game is an exact translation of my skills playing the game - even if that means that I suck at it. However, I can see how a professional or a more dedicated player could be interested in this.

And about the technology itself, it's indeed a quite promising one. I'm not sure if I'd use it or in which cases I'd use it, but it will definitely be worth following its evolution and future applications outside of the gaming industry. I think we're living quite thrilling times in terms of technological and scientific improvements and advancements, but at the same time, it's kind of a shame that we won't be able to know what will happen in a few centuries from now - which wonders will be created, which discoverings will be made.



I'm mostly a lurker now.

S.Peelman said:

What’s really impressive is that this monkey, not even a primate, actually understands what’s happening and what he needs to do.

Pigs can also do this. Not necessarily pong, but they can play the "get the cursor into the box for a treat" game using their mouths and a joystick.



Verter said:

I saw a glove in the PC Gaming Show in the last E3 that made use of this technology. I can't find a clip of that annoucement on Youtube (and I don't wanna link the whole conference just for a few seconds of video), but I think this is what I saw.

I personally wouldn't use this particular application of the technology, because I want to know that what is happening in a certain game is an exact translation of my skills playing the game - even if that means that I suck at it. However, I can see how a professional or a more dedicated player could be interested in this.

And about the technology itself, it's indeed a quite promising one. I'm not sure if I'd use it or in which cases I'd use it, but it will definitely be worth following its evolution and future applications outside of the gaming industry. I think we're living quite thrilling times in terms of technological and scientific improvements and advancements, but at the same time, it's kind of a shame that we won't be able to know what will happen in a few centuries from now - which wonders will be created, which discoverings will be made.

Interesting. The marketing for that product makes it seem rather sketchy, but if genuine and reliable I could see the pro gamer scene adopting it. The technology behind it seems somewhat similar (if more niche) to what Facebook has invested a billion dollars into with CTRL Labs:

This is currently the most promising wearable I've seen demonstrated in the real world with lots of potential use cases (VR controllers, for example). Most of the EEG headband type devices have been reduced in real world application to New Age 'mindfulness' and meditation garbage.



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TallSilhouette said:

Interesting. The marketing for that product makes it seem rather sketchy, but if genuine and reliable I could see the pro gamer scene adopting it. The technology behind it seems somewhat similar (if more niche) to what Facebook has invested a billion dollars into with CTRL Labs:

This is currently the most promising wearable I've seen demonstrated in the real world with lots of potential use cases (VR controllers, for example). Most of the EEG headband type devices have been reduced in real world application to New Age 'mindfulness' and meditation garbage.

Bold: that's a real shame, because there's a lot more potential in this technology than just that...

The CTRL video is very nice, and the best part is that it's three years old, so there must've been some good advancements in this time. Also, after watching that video I've found one use of the technology that I'd be more than willing to pay for if the price was reasonable. It may sound silly, because it's a bit 'meh' compared to all the things that could potentially be done, but the ability to type without a keyboard would be awesome for me, specially if it could be done while being at a certain distance from the device, or just not right in front of it.

And in the gaming space, this could be a game changer for VR, to the extent that it could even make it reach mass-market appeal (with a reasonable price, of course). It could be the future of gaming, in fact: a 100% inmersive world all around you without any cables or controllers becoming the standard way to play games. That would still be a very long way from where we are now, but one pretty much worth walking, in my opinion.



I'm mostly a lurker now.

Verter said:
TallSilhouette said:

Most of the EEG headband type devices have been reduced in real world application to New Age 'mindfulness' and meditation garbage.

Bold: that's a real shame, because there's a lot more potential in this technology than just that...

The trouble with EEG devices (what most wearables have used til now) is how lossy and comparatively high latency the signal is - not to mention the lack of feedback you get. As such, it struggles with speed, accuracy, and ease of use which have historically hamstrung its real world applications. Still, progress is being made in this space all the same and it could theoretically be combined with other techs like TMS. Neurable is one to watch in this space.



TallSilhouette said:

The trouble with EEG devices (what most wearables have used til now) is how lossy and comparatively high latency the signal is - not to mention the lack of feedback you get. As such, it struggles with speed, accuracy, and ease of use which have historically hamstrung its real world applications. Still, progress is being made in this space all the same and it could theoretically be combined with other techs like TMS. Neurable is one to watch in this space.

I assumed in my previous post that the problems with this technology would be solved eventually, and I believe that if these companies keep working on it, the latency and lack of accuracy will be things of the past at some point. In fact, the second video you linked makes it look quite well (although that's to be expected) and in one of the comments, the uploader of the video estimates that this could be "available for wide release in around 10 years", which would be very good if true.

Also, the combination with other technologies makes it even more promising. That sort of telekinesis can be excelent for teamwork, and it makes me think about what other uses there could be for that... This is science-fiction right now (I like to speculate with these sorts of things), but if two people could be able to connect their minds at a somewhat deeper level, we could be in front of a kind of revolution in the way people interact with each other.

Anyway, you seem educated in the matter, so thanks very much for sharing these videos and links! They're quite nice, and not only because of their informative component, but also because they've estimulated my curiosity.



I'm mostly a lurker now.

Verter said:

Anyway, you seem educated in the matter, so thanks very much for sharing these videos and links! They're quite nice, and not only because of their informative component, but also because they've stimulated my curiosity.

My pleasure. I don't have any formal education in the subject, I just set up a couple google alerts and have been following the industry since Neuralink was first announced to the world and sparked my own curiosity. Trans and posthumanism have always intrigued me and I hope I live to see them properly.