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Forums - PC - The Total War Thread

noname2200 said:
Dulfite said:

And most of those princes were Protestant, if I recall, making their loyalty to a Catholic Emperor in question.

I'd argue a fair chunk of those princes became Protestant because their loyalty to the Emperor was in question; ka-pi gets it.

But I agree that all of the games might be spiced up a bit with more internal intrigue. Admittedly, the Total War games have never really been about that, so it's fair that religion is as simplified as, say, logistics or economy (or the complete lack thereof). I've always wanted the series to have a much more strenuous emphasis on logistics, to be honest, seeing as how that's often a bigger determiner of military success or failure than just about any (every?) other factor. Still, it's a pity.

Well there were a ton of them so bound to be some of both, some using the new take on Christianity and justification for sticking it to the Emperor and some that had a genuine change of heart on faith and found themselves unable to serve loyally an Emperor following Catholicism. Regardless, it would be fascinating with that to play out with really complex religious systems in place. 



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Farsala said:
S.Peelman said:

Yeah if looked at in the most objective way possible I agree Medieval II is the best. I'm with you in hoping a potential Medieval III builds on the religion system and the politics. I also hope, though that might be complicated, that they come up with a way to accurately represent the Holy Roman Empire. In the old game it was just a regular faction but of course in reality it was a collection of kingdoms and duchies united by an overarching Emperor.

I kind of liked Medieval 1's take on it with the high chance of civil war and low loyalties. It felt like you could command them, but they weren't happy about it. Especially Henry the Lion. Then when they civil war against you, you obviously can pick either side and destroy them, solidifying your rule as Emperor. And then the overwhelming victories against other countries would invigorate your rule even further, so the higher loyalties make sense.

As for the thread, unfortunately I have been off the series since the catastrophic failure of a launch in Rome Total War 2. I was already not feeling it with Atilla and Empire, but that was the end of it. I thoroughly enjoyed all of the games before them though.

That’s interesting, I didn’t play Medieval 1 because I wasn’t introduced to the series until Rome 1. So that means the first game went deeper in representing the HRE than Medieval II did. I did want to try the first game once upon a time, I remember being intrigued by the fact that the campaign map actually just looked like a map lol.

Anyway Rome 2 is awesome now. It took some patches after release and a major overhaul they call Emperor Edition, which added and changed a ton of stuff, to make the game finally feel complete. Now it’s one of the best in the series if you asked me. Goes to show that a rushed release (SEGA’s fault) doesn’t do a game any favours.



S.Peelman said:
Farsala said:

I kind of liked Medieval 1's take on it with the high chance of civil war and low loyalties. It felt like you could command them, but they weren't happy about it. Especially Henry the Lion. Then when they civil war against you, you obviously can pick either side and destroy them, solidifying your rule as Emperor. And then the overwhelming victories against other countries would invigorate your rule even further, so the higher loyalties make sense.

As for the thread, unfortunately I have been off the series since the catastrophic failure of a launch in Rome Total War 2. I was already not feeling it with Atilla and Empire, but that was the end of it. I thoroughly enjoyed all of the games before them though.

That’s interesting, I didn’t play Medieval 1 because I wasn’t introduced to the series until Rome 1. So that means the first game went deeper in representing the HRE than Medieval II did. I did want to try the first game once upon a time, I remember being intrigued by the fact that the campaign map actually just looked like a map lol.

Anyway Rome 2 is awesome now. It took some patches after release and a major overhaul they call Emperor Edition, which added and changed a ton of stuff, to make the game finally feel complete. Now it’s one of the best in the series if you asked me. Goes to show that a rushed release (SEGA’s fault) doesn’t do a game any favours.

I feel the same way! Wanna do Rome 2 some time?



Dulfite said:
S.Peelman said:

That’s interesting, I didn’t play Medieval 1 because I wasn’t introduced to the series until Rome 1. So that means the first game went deeper in representing the HRE than Medieval II did. I did want to try the first game once upon a time, I remember being intrigued by the fact that the campaign map actually just looked like a map lol.

Anyway Rome 2 is awesome now. It took some patches after release and a major overhaul they call Emperor Edition, which added and changed a ton of stuff, to make the game finally feel complete. Now it’s one of the best in the series if you asked me. Goes to show that a rushed release (SEGA’s fault) doesn’t do a game any favours.

I feel the same way! Wanna do Rome 2 some time?

Well.. It's not that I don't want to, but like I said, I wouldn't be a good multiplayer partner I'm afraid, because I never have the time so my campaigns take years to complete.



Still playing the first Rome: Total War. I feel they really botched the second one with the leader traits, which are basically selectable for anyone instead of having to strongly work to get your leaders to get the traits you wanted by building stuff in their cities and doing specific stuff with them. Had they not done that I would have switched probably (though there's still the Babaorum and Total Realism mods that would also keep me there), but that botched and spoiled the experience for me.