By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - Ghost of Tsushima - Review Thread (MC: 83 / OC: 85)

Tagged games:

About what I expected but the score is better than SP's other games I was put off a bit by the PS Direct footage tbh as combat wasn't what I expect may pick this up later as I'm still going through TLOU which tbh despite a few gripes it's still a great game.



Around the Network
Cerebralbore101 said:
John2290 said:

Only a few in particular, like Stevivor and the tabloids seem to hold negative bias against Sony but I don't see any harshness here, it reviewed very well. TLoU2, now that's a fucking anomaly I'll never understand as to how it came out the gate above 95 with so many 10's, weirdest situation on aggregates I've seen yet, a month on and I still can't figure it out or have given up on trying to understand the reasons behind it.

I think a lot of the 10's for TLoU2 are pretty baffling. I mean, it's a great game, but not BotW or God of War levels of near perfection.

Qwark said:

So its kind of a decent game, oh well so is the studio. Because for any AAA exclusive game a 84 score isn't worthy of singing home about. 

lol Wut?

Pretty much every AAA open world game gets a low 80's score om metacritic at least. Game reviewers generally give many games a high score. Unlike movie reviews for example. Assasins Creed oddesey, Nioh 2, The Outer worlds, Far Cry 5 etc. all got a low eighties score. So its pretty much the standard for the type and budget of the game. So a decent result all in all but definitely not the big game changer Sony wanted it to be. Its also the ball park Sucker Punch's comfortable being in. They never made a bad game, but they also never made a great game. So all in all a decent studio. I am still going to buy it though since it is my niche of game. But I think Sony is a bit dissapointed since the budget and time thst SP invested in it should have lead to what Horizon was for Guerrilla. 



Please excuse my (probally) poor grammar

I am pretty sure this game would have been a 90+ if it came 4 years ago. It took a lot of time so reviews already gave their 9's and 10's to similar games. It does seem like a great game though. For example, there won't be any review bombing or an anti campaign. It will be a very well liked game and most of all FUN. FUN games outside Nintendo never get huge scores, so a Fun game with 84 on Metacritic is a huge deal.



Combat looked terrible every time they showed it imho and reviewers talking about how generic the open world design is confirms a wait on sale or PS5 port for me. I have like six open world games in my backlog already, I am wore out on them.



LudicrousSpeed said:
Combat looked terrible every time they showed it imho and reviewers talking about how generic the open world design is confirms a wait on sale or PS5 port for me. I have like six open world games in my backlog already, I am wore out on them.

Seems like you were telling the truth on avoiding majority of Sony threads or not talking bad about Sony stuff.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
DonFerrari said:
LudicrousSpeed said:
Combat looked terrible every time they showed it imho and reviewers talking about how generic the open world design is confirms a wait on sale or PS5 port for me. I have like six open world games in my backlog already, I am wore out on them.

Seems like you were telling the truth on avoiding majority of Sony threads or not talking bad about Sony stuff.

Thanks, friend. It warms my heart to see you sincere for once and not console warring.



BraLoD said:
Cerebralbore101 said:

Well, I thought the level design was kind of annoying. There were a lot of impassable bushes and brush, that it looked like you could go through, but served as invisible walls. Because of this it was difficult to find the edges of the level. Opening drawers, and cupboards for supplies was slow and tedious. The game wanted you to find collectibles, but did a lot of things to frustrate your hunt for them. Once you passed certain areas of a level a cutscene would trigger, or some other mechanic would keep you from backtracking. You really had little way of knowing when you passed the point of no return in a level. Add in the lack of the ability to hard save your game at any point, and you have a recipe for being locked out of finding collectibles in a level once you missed them.

I thought the story was great, but not insanely amazing ala TLoU1 or GoW. There were a lot of unskippable "walk slowly next to your companion" moments that served as unskippable cutscenes. The story did have it's highs, such as the space scene, and final return to the aquarium, and the theater fight. The beach fight felt tacked on though, unneeded, and anticlimactic.

Overall, I'd give it an 8.5. Thought it was a great game, but far from a masterpiece.

I agree with DonFerrari here, there was only one time I got into a place and couldn't come back before checking all I wanted, and even then I knew it was going to happen but wanted to try it anyway xD

For me there is nothing that keeps this game from being a masterpiece, it's a solid 10.

But I agree, even as it's better than TLoU in every aspect, I still hold TLoU in a higher regard.

I did wonder for a bit if I could put 2 over 1, it was not easy to pick 1 over 2 when everything is better on 2, but it was still easier to accept I liked 1 more than 2 than when I settled 1 was better than GoW4.

As soon as I finished GoW4 I was VERY inclined to pick it over TLoU, then I went to play it again (TLoU) and I settled for it. I had to play it again to settle for it being better than GoW4.

Both TLoU2 and GoW4 suffer from a very small thing (that is not an actual issue) that TLoU does not: On both games as soon as I finished I could think of a thing that would make those games (TLoU2 and GoW4) even better (spending some to actually explore Jackson and get morr back story before the actual plot started for TLoU2 and having a different final boss, the one they teased on the end of the game, on GoW4).

When I finished TLoU I couldn't think about a single thing to make it better in any way, all I could do was feel completely amazed and in disbelief of what I had just played.

I think with time, when TLoU2 impressive tech display cools down completely the difference between both will be bigger to me (in favor of TLoU), but what TLoU2 achieved will always be worth of a masterpiece to me, there is nothing else to define it than absolute top tier.

Yep I would say that all the areas TLOU2 is superior to TLOU1 are technical and fruit of technology and more power, but the area TLOU1 is a lot superior is story and for me that is the most important.

I liked TLOU2 more than 1, but 1 is the better game overall.

Still I would rather plat UC4 again than play TLOU 1 or 2, because that is the type of game I prefer even knowing TLOU is the better game. Similar on GoW I know the PS4 is the best GoW but I liked more the previous one because I had more fun (but probably my fault for playing GoW once and on Give me God of War).

BraLoD said:
DonFerrari said:

Seems like you were telling the truth on avoiding majority of Sony threads or not talking bad about Sony stuff.

It was the exact same kind of comment that has always been, it's like clockwork.

Never misses.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I heard the platinum trophy is pretty easy. The gorgeous visuals, fun-looking combat and exploration, wonderful world to explore, and the fact that I'm hankerin' for an open world samurai/ninja game has me super excited to play this.

I just got the platinum on Yooka-Laylee and the Impossible Lair so my schedule is wide open!



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

LudicrousSpeed said:
Combat looked terrible every time they showed it imho and reviewers talking about how generic the open world design is confirms a wait on sale or PS5 port for me. I have like six open world games in my backlog already, I am wore out on them.

Of course. Of course the only adjectives you use are terrible and generic.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

Qwark said:

Pretty much every AAA open world game gets a low 80's score om metacritic at least. Game reviewers generally give many games a high score. Unlike movie reviews for example. Assasins Creed oddesey, Nioh 2, The Outer worlds, Far Cry 5 etc. all got a low eighties score. So its pretty much the standard for the type and budget of the game. So a decent result all in all but definitely not the big game changer Sony wanted it to be. Its also the ball park Sucker Punch's comfortable being in. They never made a bad game, but they also never made a great game. So all in all a decent studio. I am still going to buy it though since it is my niche of game. But I think Sony is a bit dissapointed since the budget and time thst SP invested in it should have lead to what Horizon was for Guerrilla. 

Right, so Sony funded GoT and expected another Horizon or GoW right? That's fine. Do you think that a game with review scores of 85 doesn't qualify as a great game? IMO most 80+ games are worth buying and owning.