A partnership like this must be more than a little scary for Microsoft honestly. Microsoft has 12 different 1st party studios using Unreal Engine currently, plus alot of 2nd party studios most likely. To have your closest competitor owning a stake in the company that creates the engine that so many of your studios use seems scary to me. MS might want to look into moving more of their studios over to in-house engines after their current Unreal projects are done, either that or maybe acquire Crytek and turn CryEngine into a 1st party engine for their studios to use.
I don't see how Sony having a minority stake in Epic impacts Microsoft at all. Its not like they're going to make UE5 exclusive to the PS5.
Best case scenario, the company that makes the Engine that so many of your studios use is acting as a PR mouthpiece for your closest competitor, which is something we've already been seeing since the PS5 Unreal demo, with Tim Sweeney doing multiple interviews praising PS5 while barely acknowledging Xbox Series' existence.
Worst case scenario, Sony continues buying up Epic stock and uses their larger sway as a shareholder in a far more underhanded way to attack Microsoft. Maybe not blocking Microsoft off from using Unreal entirely, but maybe attempting to get priority Unreal engine updates for their own studios, while Xbox studios have to wait longer to get those updates.
I doubt Sony is underhanded enough to try something like that to attack Xbox, but you never know, business can get pretty cutthroat at times. In the unlikely event that Sony were to try something like that, it's better to have the majority of your studios on other engines, rather than the majority on Unreal.
Last edited by shikamaru317 - on 09 July 2020