I get that things can scale a lot on the GPU side but even so, 4Tlops vs 12Tflops is a mighty big difference. Sure, we did see games like Witcher 3 on the Switch but there's also a reason why most of the big 3rd party titles didn't get a release on the Switch.
Also, Series S is rumoured to have less than half the ram. MAybe I'm missing something here but how can that not have an effect the ambitions of Series X games, and what else can developers do with those 8 extra Tflops besides making Lockhart games run in 4k and 60fps?