Snoorlax said: You keep straying further and further from the discussion. First you claimed that Wii U failed for catering solely to core gamers then you said it failed for not knowing who it's target audience were, now you're back to flip flopping. You bring up articles, data, quotes and a bunch of unrelated stuff none of which prove anything of everyting you've claimed. I've already provided you articles which quotes come directly from Miyamoto and Kimishima explaining how they were targeting both audiences and believed the Wii U would be succesful based on Wii's success meanwhile you keep comparing the Wii U to PS3 and how Reggie knows how to run a company... Baseless and irrelevant information with no proof to support your claims whatsoever. |
This was my first post
"Everything was fine except reason two the core audience was why the Wii U flopped because that's who they aimed for the NS is back to aiming at a broad audience again."
As you can see it doesn't say they solely catered to them it says that's who they were aiming for in their approach solely catering to and aiming for an audience are two different concepts solely catering is what the Wii did purely focusing on the blue ocean with out any deviation aiming for an audience is what MS and Sony did when they noticed the blue ocean taking off and brought out their add ons. You seem to not understand what flip flopping is either or simply have trouble gauging context as I said when Nintendo realized the Wii userbase didn't migrate because the platform wasn't really aimed at them they panicked to try and adjust the image to it being a platform for everyone and instead ended up not knowing what audience they wanted to focus on and what the console was meant to be this is why the consumer couldn't understand any value in it.
You also didn't prove anything because for one Kimishima's comments back what I said if you read his statement he highlights that Nintendo assumed Wii owners would buy the platform by default this doesn't back your argument in any way as it doesn't say anything about approach in fact it highlights a key factor in why Nintendo dropped the ball as they thought the name alone would sell the name regardless of what they do Kimishima even alludes to this in communicating the value to consumers.
The only quote backing you is Miyamoto's but then this is contradicted by not just Reggie but also the table concept trailer with the Japanese gamer from Nintendo themselves, Miyamoto himself is not without flawed thinking as we saw with his handing of Star Fox 0 and his statements on Pikmin 3 and Pikmin 4 when he announced the former when it wasn't in development and the latter is still mia. So that's only one thing you've really come up with and it's been countered. Also note how you seem to be silent on the power of platform side of it after I highlighted costs of the approach you claim they could do easily.
Wii U failed because it was a copy cat platform aiming for cores that was released under a hugely poor assumption that consumers would be it in mass regardless of approach when in reality the blue ocean saw nothing to appealed to them and the cores saw nothing to entice them to deviate from their choices and in the end we got a platform that didn't know what or where it was in the market due to Nintendo's panic to save it releasing token titles for the market they lost and ultimately it got shelved to make way for a product that actually had proper handling behind it.