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Forums - Gaming Discussion - Sony=Apple?

OP has never used an apple product confirmed.

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I've loved Sony products since the Walkman.

The first game I've ever made was on an Apple IIe. It was a complete HyperCard game; rated M for excessively mature and way too violent.

Spindel said:
OP has never used an apple product confirmed.

Based on which statement?

Seeing as i used to own an iphone up untill nr. 6 with which i was quite pleased, havent touched a mac since yosemite *which is, damn also almost 3 years back*, you might have point for the most recent products but cant say i see any big improvements

 "I think people should define the word crap" - Kirby007

Join the Prediction League

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

The PS3 would have cost about $1,500 for Apple. They don't like to lose money on their products.

Money can't buy happiness. Just video games, which make me happy.

kirby007 said:

The ps4 was a ps3.5

The ps5 will be a ps4 pro2

Consumers have largely ignored novel features on the PS platforms so why wouldn't Sony go with something they know works?

2000: PS2 backwards compatibility (with PS1)
2003: PlayStation EyeToy
2003: PSX
2004: Cross Play (Final Fantasy XI cross play between PS2 and PC)
2006: Remote Play (PS3 on PSP)
2006: Sixaxis
2006: PS3 backwards compatibility (with PS2 and PS1)
2008: PSP Cradle (PSP on TV)
2008: PlayStation Home
2008: PlayTV
2009: PSP Go
2009: Stereoscopic 3D gaming
2009: Invizimals (real world AR monster hunting)
2010: PlayStation Plus (on PS3)
2011: Xperia Play
2012: Cross Buy
2013: Remote Play (PS4 on PS Vita, PC, Mac, Mobile)
2013: PlayStation TV
2014: Share Play
2014: PlayStation Now
2016: PlayStation VR

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Eeeeeer no, not better than the Sony = Sony Mobile thread

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I'd say that the PlayStation brand *usually* doesn't release ridiculously overpriced products. 

Some other divisions are famous for being the most expensive brand in their class.