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Forums - Sales - Switch overtakes total PS4 sales in Japan, in less than half the time

linkink said:
MasonADC said:

Waiting months for games isn't exactly ideal

It's actually impressive they delivered 4 massive franchise in 2 years. of course they had other third party games, and small games in that time frame. i'm just listing massive franchises. switch would have the same with out WII U ports.

Impressed, that they are doing their job in a poor way? Wii u launched with an ok 2d mario game, and then the next huge game was a year later. That's horrible for a system that doesn't already have momentum. Atleast when that happened to the Switch, it had mid tier titles to back it up. What was in 2013 for the wii u besides Pikmin 3? Honest question, I seriously can't remember.  



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MasonADC said:
linkink said:

It's actually impressive they delivered 4 massive franchise in 2 years. of course they had other third party games, and small games in that time frame. i'm just listing massive franchises. switch would have the same with out WII U ports.

Impressed, that they are doing their job in a poor way? Wii u launched with an ok 2d mario game, and then the next huge game was a year later. That's horrible for a system that doesn't already have momentum. Atleast when that happened to the Switch, it had mid tier titles to back it up. What was in 2013 for the wii u besides Pikmin 3? Honest question, I seriously can't remember.  

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 



MasonADC said:
linkink said:

It's actually impressive they delivered 4 massive franchise in 2 years. of course they had other third party games, and small games in that time frame. i'm just listing massive franchises. switch would have the same with out WII U ports.

Impressed, that they are doing their job in a poor way? Wii u launched with an ok 2d mario game, and then the next huge game was a year later. That's horrible for a system that doesn't already have momentum. Atleast when that happened to the Switch, it had mid tier titles to back it up. What was in 2013 for the wii u besides Pikmin 3? Honest question, I seriously can't remember.  

Wind Waker HD, Mario 3D World. And some Wii sequels, like Wii Fit U, Wii Sports Club and Wii Party U.



linkink said:
MasonADC said:

Impressed, that they are doing their job in a poor way? Wii u launched with an ok 2d mario game, and then the next huge game was a year later. That's horrible for a system that doesn't already have momentum. Atleast when that happened to the Switch, it had mid tier titles to back it up. What was in 2013 for the wii u besides Pikmin 3? Honest question, I seriously can't remember.  

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 

I was referring to the general consensus. Clearly it didn't help the system out beyond the 3 week mark. So the others title is a remaster is dlc. Very impressive. 



linkink said:
MasonADC said:

Impressed, that they are doing their job in a poor way? Wii u launched with an ok 2d mario game, and then the next huge game was a year later. That's horrible for a system that doesn't already have momentum. Atleast when that happened to the Switch, it had mid tier titles to back it up. What was in 2013 for the wii u besides Pikmin 3? Honest question, I seriously can't remember.  

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 

New Super Mario Bros. U - December 8, 2012
New Super Luigi U - July 13, 2013
Wind Waker HD - September 26, 2013
Super Mario 3D World - November 21, 2013

If your next big game is coming 5 months after your console released, that's just bad. This was a problem during the entire life cycle of Wii U, months of software droughts. Even if it was a interesting hardware (for Japan, at least), and even if it had good software, that doesn't matter if they are released months apart of each other, killing any momentum that Wii U needed to have to succeed.

It didn't fail in Japan for being a home console - it failed because of terrible software droughts. Just like it did everywhere.



 

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linkink said:
MasonADC said:

Impressed, that they are doing their job in a poor way? Wii u launched with an ok 2d mario game, and then the next huge game was a year later. That's horrible for a system that doesn't already have momentum. Atleast when that happened to the Switch, it had mid tier titles to back it up. What was in 2013 for the wii u besides Pikmin 3? Honest question, I seriously can't remember.  

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 

Luigi U was just DLC, Wind Waker was just a remaster of a Gamecube game, and 3D World didn't come out until November, so for almost a full year, starting just a month after its release, Wii U had no big new games. Why would any mainstream audience buy a system that gets no games? Even NSMBU was crippled by being the second NSMB game in a matter of months; NSMB2 had just come out for the much more popular 3DS, most people interested in the series had just gotten their fill and had no reason to buy an expensive and unappealing new console just to play yet another NSMB game when they just finished one.

Wii U's first year wasn't just bad, it was utterly atrocious.

Switch on the other hand had 3 megaton releases just in its first 8 months; BOTW, Splatoon 2, and Odyssey.



RedKingXIII said:
linkink said:

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 

New Super Mario Bros. U - December 8, 2012
New Super Luigi U - July 13, 2013
Wind Waker HD - September 26, 2013
Super Mario 3D World - November 21, 2013

If your next big game is coming 5 months after your console released, that's just bad. This was a problem during the entire life cycle of Wii U, months of software droughts. Even if it was a interesting hardware (for Japan, at least), and even if it had good software, that doesn't matter if they are released months apart of each other, killing any momentum that Wii U needed to have to succeed.

It didn't fail in Japan for being a home console - it failed because of terrible software droughts. Just like it did everywhere.

There were other big games, tons of western thirdparty support. AC3, batman, rayman COD, and many others. it's not anywhere as bad as people make it out to be, switch has gone through droughts as well, after splatoon in april it didn't have a big game till 5 months later.

Wii U would have failed regardless even if it had something similar to the switch lineup. 

Last edited by linkink - on 01 June 2019

MasonADC said:
linkink said:

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 

I was referring to the general consensus. Clearly it didn't help the system out beyond the 3 week mark. So the others title is a remaster is dlc. Very impressive. 

Mario 3d world, mario kart 8, and smash, had the same effect, people were just not interested in buying the hardware.



linkink said:
RedKingXIII said:

New Super Mario Bros. U - December 8, 2012
New Super Luigi U - July 13, 2013
Wind Waker HD - September 26, 2013
Super Mario 3D World - November 21, 2013

If your next big game is coming 5 months after your console released, that's just bad. This was a problem during the entire life cycle of Wii U, months of software droughts. Even if it was a interesting hardware (for Japan, at least), and even if it had good software, that doesn't matter if they are released months apart of each other, killing any momentum that Wii U needed to have to succeed.

It didn't fail in Japan for being a home console - it failed because of terrible software droughts. Just like it did everywhere.

There were other big games, tons of western thirdparty support. AC3, batman, rayman COD, and many others. it's not anywhere as bad as people make it out to be, switch has gone through droughts as well, after splatoon in april it didn't have a big game till 5 months later.

Wii U would have failed regardless even if it had something similar to the switch lineup. 

No, 3rd party was almost inexistant outside of the release window. Rayman was supposed to release in february, but was pushed to august and outside of Luigi U, there were almost no release before Pikmin 3. 



curl-6 said:
linkink said:

It  had mario 3d world, zelda wind waker remaster, and New super luigi. It doesn't matter if you think it's a ok 2D mario, it was the sequel to one the best selling games ever in japan. 

Luigi U was just DLC, Wind Waker was just a remaster of a Gamecube game, and 3D World didn't come out until November, so for almost a full year, starting just a month after its release, Wii U had no big new games. Why would any mainstream audience buy a system that gets no games? Even NSMBU was crippled by being the second NSMB game in a matter of months; NSMB2 had just come out for the much more popular 3DS, most people interested in the series had just gotten their fill and had no reason to buy an expensive and unappealing new console just to play yet another NSMB game when they just finished one.

Wii U's first year wasn't just bad, it was utterly atrocious.

Switch on the other hand had 3 megaton releases just in its first 8 months; BOTW, Splatoon 2, and Odyssey.

I like how we have this narrative that a console can't recover after having a slow year of releases when it really wasn't that bad. especially when the next year released  smash and mario kart, obviously not saying it should sell as well as switch, but 3 million LTD, come on.