Username2324 said:
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Username2324 said:
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Kasz216 said:
In a way Nintendo killed the Analog Joystick with the D-pad then brought it back with the N64 controller. Though even the D-pad was copied and improved off the intellevision controller. Not that it's a big deal. That's what most succesful companies do... rather then innovate... they innovate by stealing. I mean, what's up with Coke, Pepsi, Bubba cola and the rest all having 2 liter bottles... that are all shaped exactly the same? Surely they all copied one of the others, or whoever makes all their bottles did. (Unless they all came from the same place.) |
2 litre coca-cola/coke and pepsi bottles are shaped differently. At least in the U.K. However I would imagine that most companies get their bottles from the same supplier.
Yes
I am amazed at the ignorance in this thread. So many claiming console A did such and such first and being absolutely wrong on the matter.
http://en.wikipedia.org/wiki/History_of_video_games
I advise all of you to read this as a primer for more in depth research.
The rEVOLution is not being televised
Lone_Canis_Lupus said:
I didn't say they didn't work, just that they're more practical. You could still move perfectly fine with a d-pad, but analog is a lot more practical. With the analog stick you can move the camera around a lot more quickly. Didn't you have to press some button to go into camera mode on Mario 64? Anyway, it's probably a lot more practical than buttons in third person games when views need to be changed quickly and frequently. @Kasz216 I guess, my point is you still can't call it copying. |
All you had to do to change the camera view in Mario 64 was hit a button. You could swing it left, right, in and out. The advantages of analog compared to digital is a wider range of inputs. You can have varying degrees of tilt and slight input rather than just on or off (analog vs digital). This does not have much affect on camera view times and that can be seen in a couple of amazing examples. Mario 64, and Golden Eye 64 are both genre defining games that use buttons as a method of input rather than a second analog stick. A second analog stick is nice, but it is not nearly as big an improvemnt as a first analog stick. It is simply a nice little extra like rumble or wireless standard.
sony always copies fom other companies. They always have and always will
USA #1 like 360!
| DIEhardgamer24 said: corporations always copies fom other companies. They always have and always will |
Fixed that for you.
I don't think it really matters who copies who. To me all that matters is who has the best product at the end of the day.