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Forums - Gaming Discussion - Dead Space, Super Mario, Sonic, Cuphead, Kojimas P.T. recreated in "Dreams"

Video not available on your location. Fuck this shit



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Chazore said: 

Besides, it getting better is a matter of taste in quality. This is after all, a game designed to make mere dreams, not fully fledged games you can buy on your own, that rival the quality of other entire dev teams, writers and artists. 

I meant that the quality of the "dreams" will obviously be a lot higher when the creators will have more than just a few days of time and experience. Imagine what they will do after one year of development time compared to just a short beta.



Faelco said:

I meant that the quality of the "dreams" will obviously be a lot higher when the creators will have more than just a few days of time and experience. Imagine what they will do after one year of development time compared to just a short beta.

I know. I just find that devs making actual games themselves is something I'd praise more than a game to make mini games, or copies of existing games not made within a game.



Dr.Vita said:
Is a Legend of Dragoon Remake possible? lol

Sure. If someone pours the right amount of time into it.

You should consider giving it a try, if you're interested in creating games with simple tools.



Chazore said:
Faelco said:

I meant that the quality of the "dreams" will obviously be a lot higher when the creators will have more than just a few days of time and experience. Imagine what they will do after one year of development time compared to just a short beta.

I know. I just find that devs making actual games themselves is something I'd praise more than a game to make mini games, or copies of existing games not made within a game.

I'm not sure if Dreams is supposed to make mini games. It looks to be a quite complete development software. Everyone creating games uses softwares, I don't think using Dreams makes it less praiseworthy. 



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Faelco said:

I'm not sure if Dreams is supposed to make mini games. It looks to be a quite complete development software. Everyone creating games uses softwares, I don't think using Dreams makes it less praiseworthy. 

I meant in the way that devs use entire different engines. Dreams is presented like an empty canvas in which to paint on, while Engines like Unreal are not in their entirety, otherwise Dreams could make all games from now on, and be feature complete and even pave thew way for all games, but we know it's not wholly capable of surpassing the likes of other Engines and dev kit software. It's something, but that doesn't mean to say it's something to hold to the same level of praise as the latest tech or engines. 


See you see the glass as half full, I don't, that's the difference between how you and me see this. 



Chazore said:
Faelco said:

I'm not sure if Dreams is supposed to make mini games. It looks to be a quite complete development software. Everyone creating games uses softwares, I don't think using Dreams makes it less praiseworthy. 

I meant in the way that devs use entire different engines. Dreams is presented like an empty canvas in which to paint on, while Engines like Unreal are not in their entirety, otherwise Dreams could make all games from now on, and be feature complete and even pave thew way for all games, but we know it's not wholly capable of surpassing the likes of other Engines and dev kit software. It's something, but that doesn't mean to say it's something to hold to the same level of praise as the latest tech or engines. 


See you see the glass as half full, I don't, that's the difference between how you and me see this. 

So you're an elitist, that's all. 

 

"Dreams does great things and is way more accessible than the other softwares, but it's not as complete as the professional ones so it's not praise-worthy". It's the complete opposite actually. Being able to do that much with an easier and more accessible tool IS praiseworthy.

MM did tremendous work to make game development easier for anyone, even if you won't develop GTA6 on it. 



Faelco said:
Chazore said:

I meant in the way that devs use entire different engines. Dreams is presented like an empty canvas in which to paint on, while Engines like Unreal are not in their entirety, otherwise Dreams could make all games from now on, and be feature complete and even pave thew way for all games, but we know it's not wholly capable of surpassing the likes of other Engines and dev kit software. It's something, but that doesn't mean to say it's something to hold to the same level of praise as the latest tech or engines. 


See you see the glass as half full, I don't, that's the difference between how you and me see this. 

So you're an elitist, that's all. 

 

"Dreams does great things and is way more accessible than the other softwares, but it's not as complete as the professional ones so it's not praise-worthy". It's the complete opposite actually. Being able to do that much with an easier and more accessible tool IS praiseworthy.

MM did tremendous work to make game development easier for anyone, even if you won't develop GTA6 on it. 

No, not really. I just give praise to developed engines and software, that is factually greater than software designed to act like something akin to GIMP. 


Just because I don't see things your way, doesn't make me an "elitist". If anything that's a shallow way of trying to deal with the fact that I don't see things, nor agree with them your way. 

I dunno about accessible, not everyone will know how to use it, just like not everyone knows how to use UE, but there are a lot that seemingly know how to use RPG makers (hence why we see a load of RPG maker games these days). Why should I give more, if not the same praise for something that does half of what something else does better or more detailed?. Are you telling me to be like those kind of "special" parents that wants every kid to receive a medal, even for non wins or last place?. 



Chazore said:
Faelco said:

So you're an elitist, that's all. 

 

"Dreams does great things and is way more accessible than the other softwares, but it's not as complete as the professional ones so it's not praise-worthy". It's the complete opposite actually. Being able to do that much with an easier and more accessible tool IS praiseworthy.

MM did tremendous work to make game development easier for anyone, even if you won't develop GTA6 on it. 

No, not really. I just give praise to developed engines and software, that is factually greater than software designed to act like something akin to GIMP. 


Just because I don't see things your way, doesn't make me an "elitist". If anything that's a shallow way of trying to deal with the fact that I don't see things, nor agree with them your way. 

I dunno about accessible, not everyone will know how to use it, just like not everyone knows how to use UE, but there are a lot that seemingly know how to use RPG makers (hence why we see a load of RPG maker games these days). Why should I give more, if not the same praise for something that does half of what something else does better or more detailed?. Are you telling me to be like those kind of "special" parents that wants every kid to receive a medal, even for non wins or last place?. 

I didn't mean elitist as an insult because you don't see thing my way. It's the best word to describe your way of thinking in my opinion. 

You don't care about the work or the innovation put by the devs in their software to decide if it's praiseworthy or not, you care about the "pure power" of the tool. With the same thinking, we could say that the Xbox One X is way more praiseworthy than the Switch, because it's a lot more powerful and can play more games thanks to that. But innovation is not about "more power" or "doing more things, more detailed". Creating something new, more easily accessible and open to more people, can easily be considered more innovative than just updating the usual tools with more power. 

That's why for me, Dreams is potentially (we'll see the final product) more praiseworthy than the latest UE. It does things differently, and surely required way more thinking about how to make it right than for UE, because creating accessible software can be a lot harder than professional one.



Ah! Missed this thread, now all the video and pics in the link have been obliterated.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."